Damnatio Lusoris Demo
Last seen
0Sampled 6 hours ago · not a live figure
—of peak
All-time peak
011 Sep 2026
Last seen
0Sampled 6 hours ago · not a live figure
All-time peak
011 Sep 2026
| Published | Title | Build |
|---|---|---|
| Major Updatemajor NEW CHARACTERS Each starts with its own weapon, and every one of those weapons has an evolution. Leaf Ranger. Fires a spread of arrows. 35% chance to poison what she hits (6 damage per second for 3 seconds). 15% faster, 10% less health. Water Priestess. Her tide hits everything around her and heals her 1.4 HP every time it connects. 25% more health, 10% slower attacks. Ground Monk. Slams the gr… | 24889610 | |
| New content New Content New Level: Deepwinter Reach 2 New Playable Characters: Paladin & Wind Dancer each with their own starting weapon and passive kit. Balance Level 1 is more forgiving early on, easing new players in before the difficulty ramps up. Difficulty across all levels has been rebalanced end-to-end for a smoother curve from level 1 through the finale. Fixes Enemies no longer get stuck frozen in… | — | |
| Bug Fixes Bug Fixes Fixed The Glutton (frog boss) flickering. Fixed the Victory screen skipping straight to the main menu. Balance The Dealer plays a much stronger hand at the final table now. | — | |
| Small bug fix Bug Fixes Fixed enemies occasionally walking through water The Dealer now correctly appears as the final boss on Level 5 (was bugged onto Level 4) Fixed Bone Colossus sometimes getting stuck forever when killed near water, halting enemy spawns Fixed a way to hide in water using the Shadow skill Fixed The Glutton (frog boss) flickering constantly, even while frozen Fixed enemies getting stuck on… | — | |
| Rebalancing and QOL Special thanks to 420_booty_wizard for the detailed bug reports and feedback that shaped this update! Fixes Fixed a serious bug where choosing "Play Again" after dying could leave your character dead on the field while no new enemies spawned and the game became unresponsive. Restarting now always starts a genuinely fresh run. Fixed enemies (goblins/flying eyes especially) crowding and getting s… | — | |
| PlayStation Controller Support + Bug Fixes Controller Fixed a critical bug where Confirm (A/Cross) wasn't bound in menus at all — pressing it silently did nothing anywhere in the game. Full native controller navigation on every screen: Main Menu, Level Select, Character Select, Pause, Level-Up, Elite Reward, Run Summary, Victory, Fortune's Pact, Slayer's Path. Remapped to standard PlayStation layout: Roll on Cross, the three main abilit… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 23 Aug 2026 | Sun | 10:53 | No patch notes · unannounced build | 24889621 | public | 1 | — |