VRMultigames
Last seen
0Sampled 1 hour ago · not a live figure
—of peak
All-time peak
022 Sep 2026
Last seen
0Sampled 1 hour ago · not a live figure
All-time peak
022 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | VRMultigames Stable Branch Update: Leaderboards, performance, and stability. The improvements that have been done in the public test branch are now ready for the normal branch. This update adds leaderboards and a menu with some settings. General · Added settings menu on the vive Menu button. It adds a panel to the hand with settings for Multires and Screen Resolution, alongside a teleport mode toggle. Its closed by pressing the Menu button again. · Added Screen Resoluti… | — | |
| Game update | Test branch update 17/08/2016 Leaderboards now showing in-game. New Test branch update, getting closer to stable. · If you have an Oculus Touch becouse you are a developer, you can try them ingame, their implementation is basic, but it will actually work fine. · Leaderboards are now enabled for the goalkeeper game too. · Both leaderboards(drone fight and goalkeeper) are now in a HUGE panel to the left of the player, that panel will show the scores around yo… | — | |
| Game update | Dev Update 05/08/2016 . Leaderboards beta, Performance Improvements, and multiplayer news. New Betatest Branch Added a new branch to the game, the public_betatest branch. This build will get updates more often, but its going to be less stable than the main branch. Once the new things are stable, they will get added to the main branch. Graphics and performance It contains a build of the game using NVidia VRWorks for multiresolution. If you are on an AMD card, you wont get anything new… | — | |
| Game update | Bow Action improvement update. 30/07/2016 From the work done in AI and enemy logic in the 4th minigame, there are new enemy types in the game code. This update uses those enemy types to overhaul the bow game in a big way. At the 3rd round, enemies wich use rifles will appear. This enemies run up to a set distance, and then shoot you with good accuracy. This means you cant stay in a corner and club everything to death with the bow anymo… | — | |
| Game update | Post Release Hotfix 2.0 27/07/2016 Another post-release update from player feedback. General When you pick a object such as the weapons or the goalkeeper hands, the Vive blue outlines get hidden. Drone Fight Improved drone spawn rate, it increases speed slower now, giving more time until the player gets swarmed. Pistol now has faster projectiles, and vibrates the hand when shooting. Goalkeeper Simulator Small changes to how the… | — | |
| Game update | Post-Release hotfix update 26/07/2016 Given the starting feedback at the release, a few things have been tweaked. General Teleport is a toggle now, you can toggle it by teleporting into a new sphere in the wall of the gallery map, or by pressing the spacebar. Works anywhere, and stays for the whole game. It resets to the "fast movement" style when opening the game. Drone fight Unchanged Goalkeeper simulator Unchanged Last Stand (bo… | — | |
| Game update | Pre-Release bugfix update Getting ready for release soon. This is a mostly performance and bugfix update. General Improved stability of the game, improved performance a little bit, added SteamWorks SDK so it now counts as a steam application properly, Changed the teleport to a "fast movement" style. Now instead of just blinking to the location, it moves you fast to it. It allows for interesting gameplay in the bow game… | — | |
| Game update | New bugfixes and improvements, 17/07/2016 General · Added red tint when you are hit or lose a live in all minigames. · Some small fixes to the gallery, such as a EXIT door to close the game. Drone Fight · Added bloom postprocess to the lightsaber map(lightsaber now shiny). · Lightsaber minigame pistol now has energy, if you shoot it too fast it overheats Goalkeeper Simulator · Improved antialiasing FX · Teleport fully disabled. Last St… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.