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New bugfixes and improvements, 17/07/2016 · VRMultigames · SteamPeaks
VRMultigames
News
New bugfixes and improvements, 17/07/2016
Game update
New bugfixes and improvements, 17/07/2016
VRMultigames
· published
17 Jul 2016, 15:34 UTC
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Players around this date
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General
Added red tint when you are hit or lose a live in all minigames.
Some small fixes to the gallery, such as a EXIT door to close the game.
Drone Fight
Added bloom postprocess to the lightsaber map(lightsaber now shiny).
Lightsaber minigame pistol now has energy, if you shoot it too fast it overheats
Goalkeeper Simulator
Improved antialiasing FX
Teleport fully disabled.
Last Stand
Teleport improved and enabled, now slows time when using it.
Enemies improved, better animation, better attack, footsteps sounds, and they spawn all over the map.
You can now club enemies with the bow.
Now you have 7 lives.
More from VRMultigames
Other announcements
All news
Community
6 Dec 2016
Update: Added high quality Oculus Touch support. New game announcement.
VRMultigames Update As promised, the newest update of the game supports Oculus Touch natively. You will get holographic hands, improved haptics, and hand gestures. The engine version has been upgraded to 4.14. This lets us use a much higher quality of antialiasing by default. You will see that the Oculus Touch version looks much smoother and with better graphics. There is one downside to the Oc…
Community
3 Dec 2016
New Minigame. Shootout Prototype
Added the 4th minigame, called Shootout Prototype. Due to how it was developed, its not alongside the other 3, but as a launch option. This minigame is a prototype of a cover shooter, inspired by games such as time crysis. It is buggy at the moment and quite barebones, but its a fun little game. Please comment and discuss in the forum its problems. This minigame also works fine in both Oculus T…
Community
27 Nov 2016
Announcing First Day Oculus Touch Support
We post this update to let you know that VRMultigames will update native Oculus Rift Touch support at day one, this December 6. The new update of the game will add tracked hands with gesture recognition, and a bunch of bugfixes. The game will stay free for Oculus users, and it will also launch on Oculus Store, but not on touch release, but later. The game wont change for Oculus and Vive users,…