RiME
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629May 2017
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | RiME Update 1.02 Patch Notes [PC] Hi everyone! Thanks to your feedback and input, our development teams were able to track down and fix a number of issues in the PC version of RiME, which we’re releasing today in our Update 1.02. Here are the patch notes: General: - The game will no longer initialize VR hardware on launch. - Fixed an issue with crashing after alt-tabbing in windowed mode on Windows 7 - There was an issue where… | — | |
| Community | RiME 6/1 Update Hi everybody, We wanted to give you an update regarding the use of Denuvo anti-tamper software in RiME. Today, we got word that there was a crack which would bypass Denuvo. Upon receiving this news, we worked to test this and verify that it was, in fact, the case. We have now confirmed that it is. As such, we at Team Grey Box are following through on our promise from earlier this week that we w… | — | |
| Game update | RiME v1.01 Update General · Removed Denuvo anti-tamper For a list of known issues, please visit: | — | |
| Community | A Letter From Our Producer Greetings RiME Community! Your patience is exemplary. After a long and storied journey, RiME is finally available on PC, Xbox One, and PlayStation 4. We’d like to thank each and every one of you for your continued passion throughout development, and the kind words you’ve sent our way after release. You’ve been an energizing force through some tough times, and no amount of thanks we could give w… | — | |
| Community | Lindsey Stirling - "Forgotten City" Music Video Lindsey Stirling collaborated with us to create the amazing song "Forgotten City" for RiME. Here's the beautiful music video for "Forgotten City" that was recently released. Let us know what you think! | — | |
| Community | The RiME Launch Trailer! Tomorrow, May 26th, RiME will finally be available to all of you on Steam, and we couldn't be more excited! In the meantime, here's our official launch trailer! For more information regarding RiME, check out our Steam page, or go to www.rimegame.com. | — | |
| Community | RiME Developer Diary #3 Here's the third episode of the Developer Diary series! Want to know how Tequila Works' level designers and animators took ideas and concept art to create the world of RiME? Look no further! | — | |
| Community | "The Boy escapes and runs for his safety." Here's an image of The Boy running away from the grasp of a nearby foe. This environment is incredibly dark and somewhat what menacing. Wouldn't you agree? How does this image make you feel? | — | |
| Community | Environmental Art From RiME's Third Stage Here's an art piece of one of the many beautiful environments in RiME. Notice the water spouts across from one another, and all the greenery filling the image. This picture shows an environment representing both beauty and mystery. Have you ever come across a place that made you feel this way? | — | |
| Community | "The Sentinel departing from The Boy." Here we see The Sentinel appearing to be walking away from The Boy. How does this image make you feel? What do you think is happening in this image? | — | |
| Community | RiME Creative Contest Reminder! Our RiME Creative Contest is still going on! We're giving away over $2500 in prizes! Show us how creative you are! Get all the details right here! | — | |
| Community | RiME PAX East Testimonial Video! At PAX East 2017 we were fortunate enough to talk to players & acquire their feelings regarding RiME. Hear their testimonials here! | — | |
| Community | It's time to unveil the RiME Creative Contest! Are you ready to flex your creative muscles? Well, the RiME creative contest begins today! To enter, all you have to do is share your RiME-influenced creation with us, whether it be painted, sketched, or even played on an instrument! Put your all into it, and show us how moved or excited you are for RiME. We're looking for creativity, emotion, uniqueness/originality and a little bit of complexi… | — | |
| Community | Alone in the Light - Music of RiME by David Garcia The world of RiME contains a beautiful collection of music that we can't wait to share with you. We're beyond excited to get the opportunity to share Alone in the Light - Music of RiME by David Garcia with you. Please listen and enjoy! If you're interested in printing the sheet music and playing it yourself, you can! Find it right here! | — | |
| Community | RiME Speed Art Video - The Boy & The Predator Tequila Works' 3D Artist Javier Gonzàlez has put together a beautiful speed drawing video of The Boy & The Predator. Check it out! Interested in entering a contest to win a print of The Boy & The Fox speed drawing? You can find out more about the contest and its details here! | — | |
| Community | Win a print of The Boy & The Fox speed drawing! Interested in winning The Boy & The Fox speed drawing we showed last month? Now is your chance, simply comment on this post to be entered! Contest ends on 4/4/2017. We would appreciate you sharing this post but it is not a requirement for entry into the contest. Contest rules can be found here. | — | |
| Community | New RiME impressions article from thesixthaxis! thesixthaxis has published a new article going over their hands-on experience with RiME and what to expect! The opening to the game has a very mediterranean feel to it, with a deceptive brilliance to the light grey stones used that the structures are made out of, that are bleached white in the intensity of the sunlight. Though trees and bushes are green, they contrast to the brown rocks and the… | — | |
| Community | RiME at PAX East. This past weekend RiME was shown off at PAX East, and the reception was spectacular. As guests of the Sony Booth, RiME was the biggest walk-up hit according to their staff. While we do not have any hard numbers, the RiME station was occupied every moment the expo hall was opened, players waiting over an hour to try out the demo. During the show, we handed out hundreds of coloring pages and a fe… | — | |
| Community | Day 2 at PAX As more and more people discovered that RiME was at PAX East the line started building up. By Noon it was an hour long wait to try RiME. In our short 15-minute show demo players were introduced to both puzzle and exploration elements, discovering secrets and overcoming challenges were met with smiles and celebration. People were sent on their own adventure outside of RiME, trying to find our fr… | — | |
| Community | PAX Day 1 has come to a close Today was an incredible day at PAX East. We've been showing off RiME at the Sony booth and the receiption has been nothing short of spectacular. Our Fox has been on station incase anyone had questions about RiME and of course taking pictures with attendees. Our coloring pages flew off the shelf and had to be restocked 3 times. The team on the floor had an incredible time talking to fans about R… | — | |
| Community | RiME is at PAX East 2017! We're located at the Sony Booth at this year's PAX East 2017! We've got special coloring pages and Fox plushies to give away! Keep an eye out for a special RiME t-shirt on the showroom floor! If you see one, snap a photo of it and tweet it to @RiMEGame with the hashtag #RiMEatPAX! We hope to see you there! | — | |
| Community | New RiME Developer Diary on IGN! IGN has revealed a new RiME Developer Diary titled "Creating The Visual Style." This diary shows what went into creating RiME's unique art style, and how it came to exist. Click the link below to check it out! | — | |
| Community | New RiME Gameplay & Impressions Video From PlayStation Access! David Jackson and Hollie Bennet from PlayStation Access took time to enjoy RiME and talk about their experience! Hear their impressions and what else they had to say about RiME via the video below! | — | |
| Community | RiME was a hit at PAX South! It’s hard to believe that PAX South is already a month behind us. This was the show where we finally had the chance to let people experience RiME for the first time. During every one of the three days, the excitement and energy surrounding this opportunity was palpable. In addition to showing off the stunning visuals, vibrant landscapes and challenging puzzles to folks (fifteen minutes at a tim… | — | |
| Community | New article from Red Bull, "The 4-year wait for RiME is nearly over." RedBull.com just published an article going over RiME's development and what to expect when it's released. You can read the entire article here. It's been a long time coming, but finally, RiME, formerly known as Echoes of Siren, is nearly with us, and it's been worth the wait. The indie darling was revealed back in 2013 as a console exclusive during Sony's indie presentation at Gamescom, and be… | — | |
| Community | WCCFTech talks RiME with Tequila Works Recently, WCCFTech's Alessio Palumbo sat down with a few members of the Tequila Works team to discuss RiME. Topics such as PS4 Pro and game length were discussed. Below is an excerpt of their discussion, read the full article here Back at Gamescom 2014, RiME’s debut trailer made a huge impression on those who were watching Sony’s Media Briefing, either at the venue or online. I was in the audie… | — | |
| Community | IGN gets answers to Community questions. During the month of January, IGN ran various articles about RiME. One of those articles included asking the community for questions and getting answers from Tequila Works. Below is an exerpt from IGN, to read the entire article visit IGN First After a long slumber, promising puzzle-adventure game Rime has reawakened with our month of IGN First coverage. Now that you know what the game is (click… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.