Re:Store the Record Store
Playing now
2−6 vs. yesterday
14%of peak
All-time peak
146 Sep 2026
Playing now
2−6 vs. yesterday
All-time peak
146 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Known bugs being worked on. I am currently still hard at work trying to fix the pause menu bugs and some possible intermittent crashing people are experiencing. I am a solo dev and there's only so much I can do but rest assured I'm putting my all into it because I set out to create a good game and I intend to see it through. I do apologize for all the issues cropping up. | — | |
| Game update | Update patch ver 1.21 Pushed a small update to fix settings volume control issues. | — | |
| Game update | Small patch to roll back a bad patch. It happens. I've pushed a small update to roll back to a version 1 step back to remedy a game load bug caused by trying to fix misfiled albums due to my own oversight. Thanks for your endless patience! Ya'll amazing. | — | |
| Game update | Small upate patch to fix genres with the wrong numbered sleeves and vinyl. I've gone through all the actors in the game and every genre now has all the correct number of each object so the game is no longer unclearable. I'm so sorry for wasting your time playing and then reading that unbeatable end. I thank you so much for playing up to that point and would have hated if that happened to be and the confusion that followed. | — | |
| Game update | Small upate patch to fix genres with the wrong numbered sleeves and vinyl. I've gone through all the actors in the game and every genre now has all the correct number of each object so the game is no longer unclearable. I'm so sorry for wasting your time playing and then reading that unbeatable end. I thank you so much for playing up to that point and would have hated if that happened to be and the confusion that followed. | — | |
| Game update | Update notes for patch 1.2 (21/8/26) I've fixed all major game breaking freezes, lock ups and modals eating your inputs. - Pause menu has been fixed - Crate browse mode is now fixed and you can actually extract the originally wrongly placed albums on load due to a CrateID mishap - Gramophone is now fixed and shouldn't accidentally add an additional object to it. I still need to fix an issue that might come up when loading with a r… | — | |
| Game update | Pushed new patch to version 1.1 This latest update fixes lighting issues for ALL Nvidia RTX users. It was caused by Hardware Raytracing. My computer does not have a HWRT capable GPU so it was never a problem. It's not an excuse. Just reasoning. I will iron out all the other bugs as soon as I can but besides the pause menu being frozen which I can't for the life of me reproduce, I believe game breaking bugs are mostly fixed. T… | — | |
| Community | With regards to the teleporting albums bug. With regards to albums disappearing from their crates and reappearing elsewhere, it has been fixed however, because the crate ID has changed, I am devastated to say those albums are stuck in there which means you will very unfortunately need to start all over again to let the fix work. | — | |
| Game update | More bug fixes pushed through into the latest build. Fixes include - Fixing Sensitivity not saving and causing it to eventually drop down to 0. - Fixed some crateIDs being mislabeled causing bugs where albums could disappear or just did not count towards completion. - Pause menu not being able to resume with Escape key. - Tutorial modals bugging out. I am so sorry for all these bugs I somehow overlooked. I should have let the game cook a bit long… | — | |
| Game update | Keeping an eye on bug reports. I'm a solo dev working on this. I've checked out some of the bugs that are reported. The sensitivity bug not saving has been fixed. I'm so sorry about that! I'll fix whatever comes as soon as I can. Thank you so much for buying the game and all I ask is for a little bit of patience. Thank you all so much. | — | |
| Game update | Quick really early bugfix patch just got sent out. Due to discovering a bug, I had to push out a hotfix. I hope Steam updates their side asap. I'm so sorry if it broke the game for you! I hope it didn't. I'd be so disappointed if it did. | — | |
| News | Re:Store the Record Store has been released! Re:Store the Record Store has now been released! Enjoy the 15% release discount, early birds. Thanks to all the wishlisters. You're all awesome and massive motivation! Enjoy the game. Now I gotta step away from UE5, Blender and Photoshop for the next millennium. | — | |
| Community | New release time update information! and an update on AI. I'm devastated to have had to delay the launch of the game. I've been working so hard making building the game and designing every single album cover you will see in the game. All of the images used on the album covers you see are fully copyright free and royalty free. They are ostensibly NOT AI. The new release date as you can see on the cover image for this announcement will be 12PM UTC/5AM P… | — | |
| Community | 8000 wishlists celebration and an unfortunate slight delay! Thank you so much for 8000 wishlists! I come bearing slightly unfortunate news however. The official launch of Re:Store the Record Store will be delayed by a few hours depending on how fast I can iron out some kinks! Please look forward to the launch when it happens real soon! | — | |
| Community | 6000 WISHLISTS and game release imminent! Oh my goodness, thank you all so much for this massive boost in wishlist numbers! We just broke 6000 a mere 2 days before release! Re:Store the Record store is releasing in exactly 48 hours! How exciting! But there's still so much left to do but I can't wait for everyone to play it! | — | |
| Community | New milestone reached! 3000 wishlists! As of right now, Re:Store the Record Store has achieved yet another new milestone with 3000 wishlists! This is tremendous for a solo developer with no prior games release history but I promise you the game will launch as polished as possible! Thank you so much for the support! It means everything and is massive motivation! | — | |
| Community | Thank you for 2000 wishlists and growing!! We've officially hit and surpassed 2000 wishlists! With only a little over a week left to release, let's bring that number up even higher! Thank you so much! Steam has also fixed the release date so now it shows the proper date! | — | |
| Community | Visible Release Date Updated (and bugged!) The release date has been updated! I wish I could announce the release date under better circumstances but it's bugged. The internal Steamworks settings for \ was set to the 20th August and the date visible on the store is supposed to corroborate that but it's showing an older date that was set weeks ago before a small delay. Unfortunately, due to the way steam algorithm works with promoting a… | — | |
| Community | Thank you for over 1000 wishlists! New milestone achieved! 1000 wishlists in under 30 days! Thank you so much! The game's release is fast approaching! Date will be announced soon so keep an eye on the store page! | — | |
| Community | New milestone reached! Thank you so much for 700 wishlists! The game's atmosphere is still undergoing transformations (for the good). Thank you so much for over 700 wishlists on Double Jump Games's first ever game! Gameplay trailer has also been uploaded and is also viewable on our official YouTube channel! The release date will be announced real soon so look forward to it! Please continue supporting us! | — | |
| Community | Small dev update and 250 wishlists milestone! Doesn't nighttime in the record shop look so cozy! I agonized over the lighting for hours and really wanted the windows to look as good as possible. Look forward to more updates as we push towards release! Thank you so much for 250 wishlists! Milestone achieved. Let's go for 1000 and beyond! Tell your friends! - Double Jump Games | — | |
| Community | Store page live! Re:Store the Record Store Steam Store Page is now live! Wishlists are open. If you enjoy cozy games, what're you waiting for? | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.