Re:Store the Record Store
Playing now
7+6 vs. yesterday
50%of peak
All-time peak
146 Sep 2026
Playing now
7+6 vs. yesterday
All-time peak
146 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update patch ver 1.21 Pushed a small update to fix settings volume control issues. | — | |
| Game update | Small patch to roll back a bad patch. It happens. I've pushed a small update to roll back to a version 1 step back to remedy a game load bug caused by trying to fix misfiled albums due to my own oversight. Thanks for your endless patience! Ya'll amazing. | — | |
| Game update | Small upate patch to fix genres with the wrong numbered sleeves and vinyl. I've gone through all the actors in the game and every genre now has all the correct number of each object so the game is no longer unclearable. I'm so sorry for wasting your time playing and then reading that unbeatable end. I thank you so much for playing up to that point and would have hated if that happened to be and the confusion that followed. | — | |
| Game update | Small upate patch to fix genres with the wrong numbered sleeves and vinyl. I've gone through all the actors in the game and every genre now has all the correct number of each object so the game is no longer unclearable. I'm so sorry for wasting your time playing and then reading that unbeatable end. I thank you so much for playing up to that point and would have hated if that happened to be and the confusion that followed. | — | |
| Game update | Update notes for patch 1.2 (21/8/26) I've fixed all major game breaking freezes, lock ups and modals eating your inputs. - Pause menu has been fixed - Crate browse mode is now fixed and you can actually extract the originally wrongly placed albums on load due to a CrateID mishap - Gramophone is now fixed and shouldn't accidentally add an additional object to it. I still need to fix an issue that might come up when loading with a r… | — | |
| Game update | Pushed new patch to version 1.1 This latest update fixes lighting issues for ALL Nvidia RTX users. It was caused by Hardware Raytracing. My computer does not have a HWRT capable GPU so it was never a problem. It's not an excuse. Just reasoning. I will iron out all the other bugs as soon as I can but besides the pause menu being frozen which I can't for the life of me reproduce, I believe game breaking bugs are mostly fixed. T… | — | |
| Game update | More bug fixes pushed through into the latest build. Fixes include - Fixing Sensitivity not saving and causing it to eventually drop down to 0. - Fixed some crateIDs being mislabeled causing bugs where albums could disappear or just did not count towards completion. - Pause menu not being able to resume with Escape key. - Tutorial modals bugging out. I am so sorry for all these bugs I somehow overlooked. I should have let the game cook a bit long… | — | |
| Game update | Keeping an eye on bug reports. I'm a solo dev working on this. I've checked out some of the bugs that are reported. The sensitivity bug not saving has been fixed. I'm so sorry about that! I'll fix whatever comes as soon as I can. Thank you so much for buying the game and all I ask is for a little bit of patience. Thank you all so much. | — | |
| Game update | Quick really early bugfix patch just got sent out. Due to discovering a bug, I had to push out a hotfix. I hope Steam updates their side asap. I'm so sorry if it broke the game for you! I hope it didn't. I'd be so disappointed if it did. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.