Snake: Gridbreaker Demo
Playing now
1+1 vs. yesterday
100%of peak
All-time peak
110 Sep 2026
Playing now
1+1 vs. yesterday
All-time peak
110 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Bonk & Blaze Update - Wall Bonks, Fire Tail Fireballs & Combat Control Bonk & Blaze Update - Wall Bonks, Fire Tail Fireballs & Combat Control Walls now hit back with considerably more personality, while Fire Tail has evolved into a fully fledged ranged weapon. This update introduces a complete boundary-bonk recovery system, automatic Fire Tail fireballs, improved combat contact animations, clearer direction buffering, major controller and UI improvements, balance… | 24573325 | |
| Game update | Visual Feedback & Performance Update This update improves combat readability, adds new visual feedback for several abilities and mutations, and optimizes some of the game’s heavier visual effects. Gameplay and Progression · Grid Breach now unlocks at Anomaly Level 23. · Phantom Debt now grants its first wall-phase charge immediately after being selected. · Phantom Debt continues to grant another charge at the beginning of each lev… | 24353211 | |
| In-game event | Grid Breach Unleashed - Controller Support & Performance Improved Grid Breach, Animated Rerolls & Better Controller Support Hey Gridbreakers! This update introduces a brand-new run upgrade that can permanently reshape the board, gives reward rerolls a complete visual overhaul, and greatly expands controller support throughout the game. A large part of this update also focuses on performance, memory usage, level transitions, menu navigation, and removing small… | 24339666 | |
| Major update | Adaptive Soundtrack, Phase Shed & Smoother Runs Boss Devour, Adaptive Soundtrack & Smoother Runs Hey Gridbreakers! This update started as a polish pass and then apparently devoured several other updates. Snake can now consume a defeated boss, Recovery Packet introduces a new reactive healing mechanic, Phase Shed can save a run from self-collision, and Forest Sporelings have become a surprisingly nutritious tactical option. The update also br… | 24286420 | |
| Game update | Secret Rooms, Tactical Scans & Reward Rework Secret Rooms, Tactical Scans & Reward Rework This update significantly expands run variety, improves the clarity of combat and reward choices, and fixes several issues related to pausing, timers, controllers, ultrawide displays, and gameplay flow. The biggest additions include Secret Rooms, achievement rewards, Tactical Scans, the new Tempo Chain upgrade, and a complete redesign of the in-run P… | — | |
| In-game event | Shields, Snakes & Localization Boss Battles Evolved Permanent shield breaks, new level start countdown, and full 10-language localization support Gameplay · Boss shield system reworked : Destroyed boss shields now stay broken permanently for the boss's lifetime. Bosses teleport after every surviving hit. Multiple broken sides persist across hits and snapshots. Enhanced VFX for shield breaks, relay, and teleport animations. ·… | 24059435 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.