Void Inc
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Demo Update: Controllers, Clearer Planning & Smoother Workdays This demo update adds Steam Input controller layouts, makes the morning plan easier to understand, and brings planning, coffee and personal jobs together with fewer extra clicks. There are also clearer perks, improvements for lower-spec PCs, and fixes around the office. Steam Input controller support · Added named, remappable Steam Input actions and default layouts for Xbox, PlayStation, Ninten… | — | |
| Demo Update: Japanese & Chinese Typing Fixes and Clearer Fonts This demo update focuses on playing Void Inc in your language: typing the weekly report, reading office messages, and finding your way around translated screens. Japanese and Chinese weekly reports · Improved handling of text committed through an IME, including Japanese conversion. Enter can confirm a conversion and you can keep typing. · Full-width numbers and common Japanese/Chinese punctuati… | — | |
| Demo Update: Clearer Loading and Smoother CEO Briefings This update makes it easier to see what the game is doing while it starts. We've also worked on the pause when the CEO briefing begins, along with a few fixes for menus and notifications. Clearer loading · Loading messages and a progress bar now appear much earlier during startup, with translated messages in each supported language. · The loading screen stays visible until the menu is ready. Sm… | — | |
| Demo Update: Fixes, Clearer CEO Calls & Optimisations Thank you to everyone playing and reporting issues! I've put some automatically crash/logging in to the game that I can react to a lot quicker, as well as the fixes below from the reports I've received so far: CEO calls and dialogue · Fixed CEO broadcast subtitles reserving an oversized text box, which could push dialogue off screen. Subtitle layout now stays stable as each line appears, includ… | — | |
| Demo Update: Make the Office Your Own Demo Update: Make the Office Your Own This update expands the demo's company management and gives you more control over your office, your team, and your workday. Please start a new game for this update. Office construction uses a new save format. Build your office · Added Office Setup: move and rotate workstations, arrange equipment, add cubicle walls, and customize desks and computers. · Brows… | — | |
| Demo Update: Fixes & Polish A small update to make your workday run more smoothly: · Fixed save issues that could block starting a personal task after older company history was cleared. · Fixed staff movement and coffee breaks falling behind when fast-forwarding the workday. · Improved report navigation, staff level-up feedback, and planner layout. · Improved email and warning timing to reduce overlapping interruptions. ·… | — | |
| Patch Notes Unfortunately, the latest build was not really what we (and our players!) thought Void Inc should be and the release had a lot of issues and pain points. Thanks for your patience, I'm always looking to improve! Most of these are built around a smoother first day, clearer feedback, and a little more atmosphere around the office. Here's the changes we've completed today: · Expanded opening experi… | — | |
| Void Inc Demo Update Thanks everyone for playing Void Inc! I've seen quite a few things from people playing that I thought needed fixing, and there were a few other things that needed a bit of maintenance, I've been working on some changes since I submitted the demo, so I though it'd be good to post the whole list! There's also a new game for infrastructure, as since every pillar really needs its own feel. This pat… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||