Void Inc · published
Unfortunately, the latest build was not really what we (and our players!) thought Void Inc should be and the release had a lot of issues and pain points. Thanks for your patience, I'm always looking to improve!
Most of these are built around a smoother first day, clearer feedback, and a little more atmosphere around the office.
Here's the changes we've completed today:
Expanded opening experience: Explore an updated lobby and hallway with new environmental details and a few things to discover.
Easier navigation: Wider desk walkways, a cleaner office layout, and 20% faster walking.
Smoother cameras: Faster desk transitions, consistent room views, and improved framing around interactions.
Better visibility: Objects now fade only when they block your view of the player. Fixed black wall transitions and incorrect scenery layering.
Office visual polish: Improved lighting, signage, entrance geometry, and kitchen flooring.
Clearer onboarding: Improved movement hints, simplified first-day instructions, and reduced repeated CEO guidance.
Improved CEO calls: Added advance notices, clearer subtitles, and better handling of calls during work and minigames.
New performance objective: Added an early Code Health goal with rewards on completion. Redesigned Performance Reviews with a clearer objective, progress bar, rewards, and next steps.
Better work results: Work-block summaries clearly show company impact, your contribution, XP, and level-ups, with time to review before continuing.
Stronger visual feedback: Added comic-style effects for urgent events and achievements, plus a new perk selection animation and sound.
Staff and task fixes: Corrected early perk unlocks, improved growth initiative tracking, and stopped pending staff assignments from blocking continued work.
Cleaner interface: Refined the clock, timeline, and action buttons. Dark mode is now the default when no preference is saved, with matching green pixel-art icons that update when switching themes.
Interaction and minigame fixes: Improved coffee transitions, return-to-work navigation, circuit-board controls, and event behavior.
Reliable graphics settings: Saved comic and grunge settings stay consistent between scenes.
Localization improvements: Updated Japanese minigame text and polished recent content across Japanese, Russian, Spanish, and Simplified Chinese. Improved Performance Review wording, Japanese text wrapping, and dialogue display.