Toy Keeper
Playing now
25+14 vs. yesterday
64%of peak
All-time peak
39Playing now
25+14 vs. yesterday
All-time peak
396 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Controllers fixed Controllers were being handed to the game as keyboard presses instead of as a controller, which is why buttons did the wrong thing — B opening menu options rather than backing out of them. That was a setting on our side: the game was shipping with Steam's keyboard-and-mouse template as its default controller configuration, so the game never saw a gamepad at all. It now ships with the gamepad te… | — | |
| Game update | Hotfix 0.5.1.1 Achievements in the space store now carry the name and the picture of the aisle they belong to. Renaming the departments in 0.5.1 left the achievement list behind, so finishing Stars announced "Orbit fauna" and Planets announced "Pets". Four in the toy shop were wrong too, from before: Aquarium, Wheels, Slimes and Swords. Nothing was awarded incorrectly — it was only the text and the icons. · T… | 24624395 | |
| Major update | 🛠️ Early Access Update 0.5 A whole second shop, a mode with no last floor, and leaderboards. 🪐 The space toy store A new map you pick like any other — and it replaces the shop in every mode. Exact placement, Mass placement, Free mode and Endless are all played here if you choose it. Three circular floors around an open atrium, under a planetarium dome, with escalators between them. Eighteen departments, each with its ow… | 24617063 | |
| Game update | Hotfix 0.4.4.3 Teleport under stairs fixed | — | |
| Game update | Hotfix 0.4.4.2 The prize machine kept selling extra carry slots after they stopped doing anything. Mass placement starts with ten slots and caps at twenty, so the tenth perk already reaches the ceiling — every one after it was a prize that changed nothing. The machine now stops there and moves on to the rest. · A finished product group paid its coin every time it was completed instead of the first time. Takin… | 24506155 | |
| Game update | Hotfix 0.4.4.1 Completion achievements now unlock on launch for stores you had already finished. | — | |
| Game update | 🛠️ Hotfix 0.4.3.5 Fixed toys overlapping on Exact mode shelves by improving spacing in high-toy-count stores. · Fixed diorama pieces appearing extremely small in high-toy-count Exact modes. · Fixed colored shelf panels being misplaced. | 24464607 | |
| Game update | 🛠️ Hotfix 0.4.3.4 The 21,510-toy mode now keeps one full-sized showcase toy per shelf, reducing the total to 20,334 toys (exact mode) | — | |
| Game update | Hotfix 0.4.3.3 Fixed toys appearing extremely small in high-density Exact mode. | — | |
| Game update | 🛠️ Hotfix 0.4.3.2 Improved LODs to prevent distant toys from appearing as blurry blobs or overly simple textures. | 24460211 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.