BitVoxel
Last seen
0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
011 Sep 2026
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
011 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Logic Simulation, Programmable Memory, and Performance Update Logic Simulation Improvements The logic simulator has received several important fixes: · Faster initialization for long logic chains · Fixed behavior across low and high TPS settings · Fixed RAM not reading every simulation tick · Improved visual synchronization for rapidly changing circuits Added the ability to single step the simulation with right arrow key and resume normal simulation with… | — | |
| Game update | Bitvoxel Performance and Simulation Update This update improves performance and reliability for large worlds and complex circuits. · Much faster initialization for extremely long logic chains. · Improved TPS limiting and logic timing. · Better chunk loading and background world streaming. · Fixed chunks remaining unloaded until the player approached. · Improved world switching and GPU memory cleanup. · Reduced CPU and GPU usage while pa… | — | |
| Game update | BITVOXEL Update: Faster Loading and Logic Simulation Improvements This update focuses on making BITVOXEL feel smoother when loading worlds and simulating larger circuits. The biggest improvement is the first-time logic simulation pass. Large circuits should now finish their initial calculation much faster, especially after loading a world or placing/removing blocks. The game now handles topology rebuilds and long circuit chains more efficiently, so you should… | 23941844 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.