VOIDRAVE
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
112 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
112 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Feedback changes! A little changes for You! - The shop now has its own backdrop, text is far easier to read - The menu always uses a calm background instead of the last fight's - Enemies look right again, some sprites were upside down | — | |
| In-game event | VOIDRAVE - Now You Can Blame Someone Else Update is live. You can now die with a friend. LOCAL CO-OP - Play the whole campaign with a second pilot on one screen - One takes a controller, the other takes the keyboard - A tether runs between your ships and slices enemy bullets while you fly close - Fill the shared meter, both hit special within half a second, and the screen goes quiet - The phase shield covers both of you, so one of you… | — | |
| In-game event | VOIDRAVE - Rockets Hit Home Update is live. ROCKETS - Rockets fly straight into the target instead of circling around it - Rockets hit much harder - Rockets now turn to face the direction they fly - STRIKER keeps its rockets during the Titan fight BOSSES - Every boss moves in a new way - no more sliding side to side - Leviathan, Parasite and Void Heart close in on you as the fight goes on - Clockwork, Shield and Titan now… | 24469984 | |
| Game update | Update Patch Notes: Visual Overhaul & Unique Abilities🎨 Visual & User Interface UpgradesHUD Redesign: Enjoy a fully revamped Heads-Up Display for better combat readability and a modern sci-fi look.Color Palette Refresh: Updated the overall game color scheme to enhance visual contrast, vibrancy, and atmosphere. 🚀 Ship Customization & Combat Mechanics Every ship in the fleet has been rebalanced to give them a distinct identity and playstyle. Unique P… | — | |
| In-game event | Hotfix 2 Fixed crash when opening Bestiary in Russian Complete Russian translation for all Codex chapters and Bestiary Bosses have 30% more HP on all difficulties Bosses move 50% faster with wider, less predictable patterns Upgrade costs now increase by 20% every 10 waves 4 new pixel art space backgrounds Codex text panel widened for longer translations | — | |
| Game update | Hotfix Fixed a crash when opening the Bestiary | — | |
| Steam news | VOIDRAVE Is Out Now! VOIDRAVE has officially launched! After months of intense solo development, we are beyond excited to announce that VOIDRAVE is now available on Steam! Choose your ship. Upgrade your arsenal. Survive the void. What awaits you: - 100 waves of escalating arcade mayhem - 20 unique hand-crafted bosses - 4 ships with distinct playstyles - Powerful mutation system - Daily Run with fresh challenges eve… | — | |
| Community | VOIDRAVE - July 13. The Void Awaits. The void is almost open. VOIDRAVE launches July 13 on Steam. 100 waves of pure bullet hell. 20 unique bosses, each an organ of a sleeping god. Boss Rush mode. Daily Runs with global leaderboards. 21 wave mutators that remix every single run. Hand-crafted pixel art. Full controller support. Built entirely in C++ and OpenGL. No engine. No shortcuts. Just the void. 10% launch discount on day one.… | — | |
| In-game event | VOIDRAVE - Major Art Update! Pilots! A massive visual overhaul just hit VOIDRAVE. Every ship, every enemy, every boss - all redrawn from scratch in hi-res pixel art. Four player ships now feature unique colors (cyan Vanguard, purple Phantom, gold Titan, red Striker) with hand-animated engine flames. All 33 enemies, 15 mini-bosses and 20 bosses are completely new and look terrifying. The cutscenes now show character portrai… | 23954802 | |
| Community | VOIDRAVE - The Void Is Open! The void is open. VOIDRAVE free demo is available NOW on Steam! 10 waves of pure bullet hell. Your first boss fight. Hand-crafted pixel art. Full controller support. See if you can survive. This is just a taste. The full game has 100 waves, 20 unique bosses, Boss Rush mode, Daily Runs with global leaderboards, and 21 wave mutators that remix every run. Download the demo, play it, and if the voi… | — | |
| In-game event | VOIDRAVE - Balance Update! Hey everyone! A fresh batch of fixes just landed, focused on making combat sharper and the upgrade flow fairer. - Fixed a bug where the main cannon ignored firepower upgrades - Firepower upgrades now add damage from the very first buy - Rebalanced the credit economy - shop choices matter more now - Fixed a bonus wave that paid out inflated rewards - First bosses retuned for better fight pacing… | — | |
| Community | VOIDRAVE - The Void Gets Sharper Work on VOIDRAVE never stops! Here's what we've been cooking: VISUAL UPGRADES - Every bullet type now has its own unique pixel art sprite with animation - player bullets glow cool (cyan/mint/purple), enemy bullets burn hot (red/orange/magenta). You'll always know what's yours and what's trying to kill you. - Laser beam completely reworked - pulsing width, edge sparks, and a white-hot impact poi… | — | |
| Community | VOIDRAVE - Hello from the Void! Hey pilots! We're Adrenaline Games and VOIDRAVE is our love letter to classic arcade shmups - built from scratch in C++ with hand-crafted pixel art. 100 waves of pure bullet hell. 20 unique bosses with dedicated mechanics. 21 wave mutators that remix every run. 4 ships with different playstyles. Boss Rush mode for veterans. Daily Runs with global leaderboards. Full controller support. A free de… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.