
Hey everyone!
A fresh batch of fixes just landed, focused on making combat sharper and the upgrade flow fairer.
- Fixed a bug where the main cannon ignored firepower upgrades
- Firepower upgrades now add damage from the very first buy
- Rebalanced the credit economy - shop choices matter more now
- Fixed a bonus wave that paid out inflated rewards
- First bosses retuned for better fight pacing
- Eased the SENTINEL onslaught on lower difficulties (Hard stays a full challenge)
- Reworked the LEVIATHAN encounter
- Minibosses brought back to life
Thanks for playing and reporting - it genuinely shapes the game.
See you in the void.