DRUDGE - Supporter Pack
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | #0.9.1. ➕ Added · Added new icons and replaced old ones for almost all in-game notifications to make them visually consistent. 🔧 Fixed · Fixed an issue where swapping one item for another inside a container could cause the game to crash, along with other potential issues that could also lead to crashes. · Fixed item duplication when using containers. ✨ Improvements & Minor Changes · Increased the rend… | — | |
| Game update | #0.8.1. All axe attack animations now have the same speed. · The block input window after an axe attack is now always consistent. · The player now enters the blocking state slightly earlier. · Fixed a rare issue with incorrect left-hand positioning during attacks. · Fixed destructible objects that did not produce a hit effect when struck. | — | |
| Game update | #0.6.0. Possible fix for moving items between containers and inventory, which could previously delete the item. This bug does not affect everyone; the cause is being investigated. · Fixed wall painting in “Sorting Room B” near the general trash category. · Fixed floor/ceiling painting in certain areas of Sector 0. · Fixed wall painting on the long staircase. · Added the ability to paint a small piece o… | — | |
| Game update | #0.4.1. Added an extra hint before descending to the lower level, explaining that the lights on the collar represent the player’s HP. · During the very first descent to the lower levels in a save, fast zombies and armored zombies with slightly increased HP will no longer appear. | — | |
| Game update | #0.3.0. Added 1 new corridor variation to the lower levels. · Changed the loot generation system on the lower levels. Now I can configure drop rates for specific item categories. For example, airplane wings will drop more often in rooms opened with a hammer, while propellers or engine doors will drop more frequently in locked rooms. · Changed the font of quest numbers and item count in the shop cart to… | — | |
| Game update | #0.2.1. Fixed an issue where switching equipment during reload could cause the weapon to enter a state where it could no longer be reloaded. · Added the ability to rebind the key for the third equipment slot. · Fixed a problem where equipment key bindings could not be reassigned. | — | |
| Game update | #0.1.4. Possible fix for being unable to select Windowed or Borderless Windowed mode. (I’d really like to fix this properly, but Unreal Engine 5 has issues with it. I’m not the first to face this problem, and there’s no clear solution yet — but if I find one, I’ll definitely implement it. After changing the window mode, you can also try changing the screen resolution — this should help.) · Fixed an iss… | — | |
| Game update | #0.1.3. Fixed cases where the monkey did not appear or disappeared · Fixed cabinets that were incorrectly placed in the "Equipment" tab in the shop · Added a placement arrow for some plush toys · Fixed the player still taking damage after dying from gas | — | |
| Game update | #0.1.1 + #0.1.2 #0.1.1 -Medium and low shadow settings no longer disable fog and gas. #0.1.2 -Increased lamp placement distance -Fixed item placement on tables -Minor fixes to the Russian localization | — | |
| Game update | Floppy disks in the terminal I’ve just found out that some players encountered a critical bug in the game. I’m really sorry that you had to deal with this. I’ve already identified the cause of the issue and released a fix. To get the update, please restart Steam. Thanks to everyone who reported the bug. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.