Castillon Demo
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
28 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
28 Sep 2026
| Published | Title | Build |
|---|---|---|
| Bug Fixes, QOL and UI tweaks! Castle Cleanup & Creature-Comforts · Enemies no longer squeeze through snapped wall joints or pile up inside the Castle. So your defences hold! · Building objectives now guide enemy swarms toward reachable attack points instead of awkward off-nav spots. · Checkpoints are more dependable: tutorial runs resume properly, and restored homes keep producing their crystals. · Upgrade and repair menus… | 25101361 | |
| Castillon Has Grown—a Lot!major We’ve been having an absolute blast working on Castillon, and we’re so excited to share how much has changed! The game is feeling bigger, friendlier and much more satisfying to play, with new ways to customise your wizard, build your defences and survive each night. There’s plenty here whether you enjoy planning the perfect base, unlocking new toys or watching a huge wave run straight into your… | — | |
| Castillon Demo Update: Improved UI, New Spells & Bug Fixes Hi, Everyone , We’ve made the UI easier to use, added new spells, and fixed a lot of bugs. We hope you like the new UI design! | — | |
| Untitled It’s been a hectic week with the demo release and we’re so happy to see so many people enjoying the game! A few bug fixes came in thick and fast and now we’re levelling off a bit so we can start to improve some of the experience thanks to all your feedback. Keep it rolling in and please do tell us if there’s anything you’d like to see in the upcoming builds! | — | |
| Playtest 7th Patch note Volume slider reset bug fixed · Boss health bars more visible · Some movement sounds for tower golem and holy knights fixed · Some 3 rune towers firing rate reduced · Slight adjustment of neutral camps in level 2 · Healing shrine cost reduction · Pickup ui animation · Adjusted teleport code to avoid glitches. 200k+ enemies slain so far this playtest, keep it up! | — | |
| Playtest 6th Patch note Day timer now pauses during the 1st day on a new level until you take action. · New enemy death vfx · HUD enemy spawn icons now have additional + symbols when a mixed spawn is coming · Codex bugs rectified · Wizard's auto projectiles no longer whiff targets · Reduced Holy Knights AOE damage · Reduce Bone Wall's Health. · Pause Icon near day timer shown when game is paused Hundreds of thousands… | — | |
| Playtest 5th Patch Note Changed volume sliders to logarithmic. · Tier 2 Archers population cost corrected to 4. · Drafting building upgrades with existing buildings will no longer negatively affect population. · Some text fonts enlarged. · Build screens and Upgrade screens can no longer be opened simulataneously. · Fixed some double tap UI issues. Thank you for all the feedback helping make the game all it can be! | 19864411 | |
| 4th Playtest Patch notes Level 3 collider fix · Drafting building upgrades no longer cost resources (fixed bug). · Teleport bug when blocked fixed. | — | |
| Playtest 3rd patch notes Getting caught on tower upgrade fixed · Fixed volume sliders · Reduced wall health and increased cost · Some text typos fixed. Many thanks to those who left feedback. Please continue to do so as it helps improve the game! | — | |
| Playtest 2nd Patch Notes Lowered star requirements for tutorial · Reduced tower lighting · Fixed chest sound · Fixed Plague Tower missing and rebuild · Ranged enemy units now stop to fire Thanks again for the play test feedback, please keep it coming and we'll continue to improve the game! | 19684414 | |
| 1st Playtest Patch Improved unit pathing · Stopped swordsman spawning mid air · Fixed some nav issues Buffed most spells power · Reduced some rune drops · Clarified tutorial resource collection pointer · Volume slider response fix Keep up the feedback thank you 🙏 | 19684414 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 8 Sep 2026new | Tue | 14:21 | No patch notes · unannounced build | 25189081 | public | 1 | — |
| 3 Sep 2026 | Thu | 12:15 | Bug Fixes, QOL and UI tweaks! | 25101361 | public | — | — |