D.R.A.F.T. VR
Playing now
2+2 vs. yesterday
67%of peak
All-time peak
312 Sep 2026
Playing now
2+2 vs. yesterday
All-time peak
312 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch 1.2.2 Fixed steamvr trackers freezing after ~35 minutes · Fixed dual sensor alignment crashing the app | — | |
| Game update | Patch 1.2.1 Fixed upper leg tracker orientation for iPhone tracking · Added "Upside Down Sensor" toggle to settings | — | |
| In-game event | Update 1.2.0: Smoothing Overhaul This update replaces the previous Kalman-based smoothing with a new Holt double-exponential filter. Tracking should feel steadier during normal movement while remaining more responsive when you change direction. The new filter separates smoothing from motion prediction, helping reduce visible jitter without making your avatar feel delayed. Want to stay up to date, report issues, or connect with… | 24630014 | |
| Game update | Patch 1.1.3 Added calibration tutorial video to setup · Improved sensor fusion foot rotation handling · Improved upper leg tracker rotation IK · Slightly increased strength of 2D filtering · Added option to disable foot rotation tracking and use old IK method | 24618103 | |
| Game update | Patch 1.1.2 Fixed performance regression with sensor fusion · Added "Feet + Upper Leg + Hip" tracker option · Fixed kinect 360 + kinect v2 fusion foot rotation bug · Added discord invite link to FAQ pages · Added testflight code display to iOS setup page · Added more detailed OSC error logging | 24577162 | |
| In-game event | Update 1.1.0: Major Tracking and Latency Improvements I'm excited to announce D.R.A.F.T. VR's first major update! Version 1.1.0 introduces a new machine-learning architecture that delivers foot rotation tracking, better accuracy, reduced jitter, improved occlusion handling, and lower latency. Full patch notes: · Introduced a new ML architecture with higher tracking accuracy, foot rotation tracking, improved occlusion handling, and reduced jitter ·… | 24540291 | |
| Community | Want to stay updated about D.R.A.F.T. VR? Join the discord! Join here! | — | |
| Game update | Patch 1.0.4 Significant latency and stutter reduction · The cropping ML model was running synchronously, causing increased latency every third frame. It now runs asynchronously, reducing overall latency and preventing stutters. | — | |
| Game update | Path 1.0.3 Fixed a performance issue where older frames could take priority over newer frames, causing tracking stutters. · Improved the SteamVR calibration process · Improved CPU utilization. Overall CPU usage may be slightly higher, but processing is now more efficient and consistent. · Fixed an issue that caused dual-Kinect alignment to fail on some setups. | — | |
| Game update | Patch 1.0.1 Fixed app crash when OpenCL dll isnt present even though its unused · Fixed xbox 360 driver check mistakenly blocking setup on some systems | 24424020 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.