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D.R.A.F.​T. VREventsUpdate 1.1.0: Major Tracking and Latency Improvements
In-game event

Update 1.1.0: Major Tracking and Latency Improvements

D.R.A.F.​T. VR · published 3 Aug 2026, 22:45 UTC · build 24540291

All eventsPlayers around this dateRead on Steam

I'm excited to announce D.R.A.F.T. VR's first major update! Version 1.1.0 introduces a new machine-learning architecture that delivers foot rotation tracking, better accuracy, reduced jitter, improved occlusion handling, and lower latency.

Full patch notes:

  • Introduced a new ML architecture with higher tracking accuracy, foot rotation tracking, improved occlusion handling, and reduced jitter

  • Fixed a SteamVR driver bug that caused dropped packets and more than 100 ms of additional latency

  • Improved language compatibility in the driver installer

  • Added Kinect 360 motorized tilt adjustment to the settings menu

  • Improved OSC connection reliability

  • Increased the OSC calibration countdown from 3 seconds to 10 seconds

This update includes a change to the SteamVR driver so you may need to restart SteamVR after the first app launch in order for it to apply correctly.

Want to stay up to date, report issues, or connect with other users? Join the new D.R.A.F.T. VR Discord server!

https://discord.gg/vVUe3DHAHp

More from D.R.A.F.​T. VR

Other announcements

All events
D.R.A.F.​T. VRGame update20 Aug 2026Patch 1.2.7Fixed BVH recording bone rotations, alignment, and structure to match VRM format · Kinect 360 tilt setting now persists settings reset / updatesD.R.A.F.​T. VRGame update17 Aug 2026Patch 1.2.6Improved foot IK to prevent foot tracker from flipping 180* · Fixed upper leg and hip tracker relative rotation · Changed wording of calibration warning textIn-game event11 Aug 2026Update 1.2.5: Improved seated trackingRefined training of the v1.1.0 depth model for improved tracking while seated · Improved calibration warning messages for better clarity