Melon Rally
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Demo Update 0.0.6 - Deadzone and Input scaling A small update that adds options for setting the deadzone and input scaling type. Input Scaling There are now 2 choices for input scaling, which affect both steering and gas/brakes. · The linear input is just whatever the controller sends. · The quadratic input multiplies the input by its absolute value. This leads to the input changing slower in the lower values and faster in the higher values… | — | |
| Demo is live! and... Trailer Carts!major Besides having melons in the trunk, there's a new level with an extra cart to drag around. Coming next... There are still some core features I'm working on adding, aiming to be ready before Steam Next Fest. Settings and better sounds So, I recorded a friend's idling Volvo to get the engine sample, but he wasn't thrilled about increasing his RPM for longer time to go through more ranges. Once I… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||