Melon Rally
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Non-linear level and QoL improvements for the demo! New features Non-linear levels When you go into the level select, there's now a new "Non-Linear" level section. This is for levels that don't follow a specific path and can be completed in many ways. For now there's a single track, but it's a core area I'll expand on for the full game. Settings There are now settings to change the UI scale and audio volume. Best time For now, your best time on… | — | |
| Major update | Demo is live! and... Trailer Carts! Besides having melons in the trunk, there's a new level with an extra cart to drag around. Coming next... There are still some core features I'm working on adding, aiming to be ready before Steam Next Fest. Settings and better sounds So, I recorded a friend's idling Volvo to get the engine sample, but he wasn't thrilled about increasing his RPM for longer time to go through more ranges. Once I… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.