Melon Rally · build 25908434 · published
This version finalizes the planned features for the final release.
To encourage level exploration, the F-grade times have been significantly increased.
Progressing through the initial stages of the game can now be done by driving somewhat slowly and getting used to the track.
The "Ramp" track has been moved later into the game.
Some level sections are now locked at the start, and can be unlocked by gaining medals.
Rendering quality can be changed. This affects anti-aliasing and anisotropic filtering.
Particles can be enabled or disabled, as they cause lag spikes for some machines.
Key Binds can be changed.
Menu navigation can now be done much faster as the back key can be used in all menus.
The space bar can also be used beside enter to navigate menus.
Pressing escape after finishing a level no longer soft-locks the game.
Removed some floating trees from the "Waterfall" level
As all the planned content is now in the game, what's left is to add Steam Achievements, and maybe Leaderboards.
Thank you!