Demo Update 0.0.6 - Deadzone and Input scaling

Melon Rally · published

A small update that adds options for setting the deadzone and input scaling type.

Input Scaling

There are now 2 choices for input scaling, which affect both steering and gas/brakes.

  • The linear input is just whatever the controller sends.

  • The quadratic input multiplies the input by its absolute value. This leads to the input changing slower in the lower values and faster in the higher values.

I the graph below, the linear input is blue and the quadratic is yellow.

Known issues and next update focus

There's currently a soft-lock when clicking the mouse when paused.

The next update will focus on adding mouse support and some frame-limiting performance settings.