Sphere TD
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
413 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
413 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 0.17.2 - New players now begin in docked Baseship mode with traditional Sphere TD gameplay. - Docked Breaches damage ship energy, while undocked flight uses Integrity. - Undocked flight is introduced later with improved movement and virtual D-pad guidance. - Improved Dock controls, mounted tower deployment, and map onboarding. - Cloud progress now restores automatically after sign-in or reinstall. | — | |
| Game update | 0.17.1 - Added smooth WASD, arrow-key, controller, and Steam Deck steering for the BaseShip. - Improved long-distance exploration performance, reducing stutters and memory growth. - Added layered parallax fog for greater depth while flying. - Improved Mod Manager dragging while preserving responsive list scrolling. - Enabled Build Tower and adaptive wave pacing on Endless maps. - Fixed tower deploymen… | — | |
| Game update | 0.16.13 - Fixed sign up resetting progression - Minor UI tweaks | — | |
| Game update | 0.16.11 - New drag and drop feature for tower and mod management. - Added a new Cadet Sponsorship scheme. Sponsor a cadet to gain permanent rewards for both. - Increased achievements global resource increase unlocks, up to 10%, based on rarity. - Reduced ore mining base factor by 50% and added diminishing return for ore quantity evals. - Added a secret unlock. | — | |
| Game update | 0.16.8 - Fix new player experience - Auto cloud sync will now respect the 4hr cooldown - Fix world map sync issue | — | |
| Game update | 0.16.6 - Fixed the stuck "1/1 energy" bug after first-time onboarding for some cloud-signed-in players - Smoother first launch when signing in with Play Games / Game Center - Added friendly Please Review prompts at map 20, 30, 40, 50 - Auto rotate improvements in mod manager | — | |
| Game update | 0.16.5 - Potential fix to main tutorial bugging out - Wave, ore and megaboss burst Spheres no longer collide with base unless near the end of the path | — | |
| Game update | 0.16.4 - Fixed mod icons sometimes showing incorrectly on the grid after importing a build - Improved mod auto-rotation and path routing accuracy - Fixed a rare save issue during the tutorial level | — | |
| Game update | 0.16.3 - Fix megaboss visual bug - Waves will continue to spawn during box invasion (after loop 50) and wall invasion (after loop 60) - Fix trader saving bug - Cloud sync UI fixes | — | |
| Game update | 0.16.2 0.16.2 - Optimized leaderboards backend. - Replaced leaderboards Nearby tab with standings visualization. | — | |
| Game update | 0.16.1 **0.16.1** - Basic towers hit much harder — full damage/fire rate/etc.; half range; energy scales with upgrades (3% + 1% per upgrade) - Build mode: double-tap to upgrade, hold ~0.75s to delete - Ore mining quantity bonuses apply at full strength - Tutorial/hook: map restart disabled; returning players skip if already done - Sign out no longer auto-syncs — use Sync while signed in - Basic tower… | — | |
| Game update | MAJOR UPDATE: Basic Tower Builder **0.16.0 - Basic Tower Builder major update** **NEW FEATURE: Basic Tower Builder** - Spend Titanium during a run to place extra towers on the map (separate from your deployment list) - Works on Endless maps and World Map runs only (subject to change) - 5 Ti to place, 5 Ti for first upgrade (+5 Ti each time after, up to 6 upgrades) - Roll picks a random tower tier shift from -3 to +9 on your unl… | — | |
| Game update | 0.15.12 - Day 2 QoL patch 0.15.12 - Day 2 QoL patch - Control each tower auto-recall/deploy and targeting type (auto, spheres only, ores only) in the property panel. - Updated T1 base perks to drop the auto management feature. - Replace T1 Auto Lanes with Random Lanes. T1 perks no longer cost energy. - Orbit/patrol towers can now be set to a new destination by selecting it first and tapping another map slot. - ModCard U… | — | |
| Game update | 0.15.11 - Day 1 Patch 0.15.11 - Day 1 Patch MEGABOSS INVASION (New - Loop 5+) Megaboss invasions can now appear as a special invasion event alongside Wall and Box invasions. The Megaboss Massive enemy, much larger and tougher than a normal boss 6 types: Bulwark, Aegis, Behemoth, Wraith, Anchor, Herald Layers scale up as you survive more loops 80% status resistance No armor, with heavily reduced shield regen Gets str… | — | |
| Community | Steam Next Fest: Core 2025 Challenge - Play the Demo and win a Steam Key Next Fest is officially live, and Sphere TD is launching into Steam Early Access on 25 June. To celebrate, I am hosting a challenge for anyone who loves deep strategy, optimization, and perhaps a bit of self-inflicted theorycrafting pain. The Galatium Academy Final Exam If you can conquer the entire core campaign in the Steam demo, you get the full game for free when we launch. But be warned: t… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.