0.15.11 - Day 1 Patch
MEGABOSS INVASION (New - Loop 5+)
Megaboss invasions can now appear as a special invasion event alongside Wall and Box invasions.
The Megaboss
Massive enemy, much larger and tougher than a normal boss
6 types: Bulwark, Aegis, Behemoth, Wraith, Anchor, Herald
Layers scale up as you survive more loops
80% status resistance
No armor, with heavily reduced shield regen
Gets stronger the longer you've been on the map
Bonus XP on kill
Behavior
Enters from the map edge, then cycles through different tactics
Can block for allies, patrol, lock paths, distract towers, orbit the base, charge, and become enraged at low HP
Invasion scaling
Loop 5+: Megaboss invasions can start
Loop 20+: Invasions can spawn 1-2 megabosses
Loop 40+: Invasions can spawn 1-3 megabosses
Loop 40+: Regular sphere clusters can keep spawning during a megaboss invasion
Rewards
Killing a megaboss with a tower drops Nu (Nebulite)
Base drop is 1 Nu, scaling with tower resource quantity and rarity
No Nu drops if the megaboss reaches the base or dies without a tower kill
INCENDIARY - WILDFIRE (Perk 2) (Reworked)
Wildfire now always spreads on death instead of using a chance roll
Spreads half of the target's existing incendiary to nearby enemies within 1m
Spread strength scales with afx damage, up to full strength at 100% afx
Multiple Wildfire mods do not stack
Bug fixes & small features
Auto sphere clusters now start on Wave 2 instead of Loop 2 in standard world maps
Max simultaneous (invasion) auto-cluster groups now scale by +1 every 20 loops, up to 5
Slow, stun, and cloak now affect Wall, Box, and cluster invasion movement
Wall invasion max depth reduced to 16 rows
Damage numbers scales with sphere size
Immune spheres no longer show slow/incendiary tint
Property panel tower damage range now shows 1 decimal place
Projectile pool doubled from 500 to 1000
Reduced scaling of Au objective rewards in world maps
Leaderboard footer now matches your visible row rank and shows "pending sync" when backend rank has not caught up
Increase all achievement rewards by +1% global resource quantity
Note: Steam Demo will no longer be supported, and will be limited to Core 2025 Map 30 on the 30th June.