MEGAKO☆PUNCH!
Playing now
1+1 vs. yesterday
11%of peak
All-time peak
915 Sep 2026
Playing now
1+1 vs. yesterday
All-time peak
915 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | v1.1.0 The Nightmare Has Arrived! & Carry-In Items Added! New Feature: The Nightmare Has Arrived! A mysterious boss known as the “Nightmare” has appeared before Megako! Even when defeated, the Nightmare will revive again and again, inflicting a special debuff each time... After clearing the story, you’ll be able to challenge the Nightmare after clearing each mission! The number of times you defeat it in each mission is recorded as your “Danger Level,”… | 25313909 | |
| Game update | v1.0.14 Bug Fixes v1.0.14 Bug Fixes We’re releasing this patch ahead of schedule to fix several bugs that were originally planned to be addressed alongside v1.1.0. Bug Fixes ・Fixed an issue where UI for unreleased content could appear on the Sandbox results screen. ・Fixed an issue where, when a card without ATK is on the field, hovering over the attack preview UI in the upper-left corner could cause the card nam… | 25021962 | |
| Community | v1.1 Update Coming in Early September! Thank you so much for playing and enjoying MEGAKO☆PUNCH! We’re currently working hard on the v1.1.0 update. We’re planning to release v1.1.0 in early September, and since there’s still a little time before the update arrives, we wanted to give you a sneak peek at what’s coming! v1.1.0 will add new content to make MEGAKO☆PUNCH! even more fun to play! Introducing “Fight the Nightmare”! After clea… | — | |
| Game update | v1.0.13 Bug fixes v1.0.13 Bug fixes ・Fixed an issue where the “Super Scope” counter would not increase. | — | |
| Game update | v1.0.12 Card Effect Changes (Skill-based Mode Only) v1.0.12 Card Effect Changes (Skill-based Mode Only) ・“Time Stop” now has a different effect when Skill-based Mode is enabled. CardName Before(Skill-based Mode Off) After(Skill-based Mode On) Time Stop Draw 2 cards. All cards in your hand gain Quick. Exhaust Draw 2 cards. Give the drawn cards Quick. Exhaust | 24851966 | |
| Game update | v1.0.11 Bug Fixes v1.0.11 Bug Fixes ・Added an indicator to the results screen when Skill-based Mode is enabled. | 24828389 | |
| In-game event | v1.0.10 Card & Enemy Balance Changes and New Features v1.0.10 Card & Enemy Balance Changes and New Features ・Added “Skill-Based Mode” When Skill-Based Mode is enabled, the effects of certain cards are adjusted to create a more challenging game balance. In this game, we want to keep unusual interactions—such as the infinite loops you’ve discovered—as part of what makes the game fun. However, when playing repeatedly, these powerful loop-based strate… | 24826927 | |
| Game update | v1.0.9 Feature Update & Bug Fixes v1.0.9 Feature Update & Bug Fixes ・Fixed an issue where the image shown during the battle start sequence could sometimes fail to display correctly in English. ・Fix text overflow on the run completion screen ・Limit the FPS to 60 FPS | 24823270 | |
| Game update | v1.0.8 Feature Update & Bug Fixes v1.0.8 Feature Update & Bug Fixes ・Changed the behavior so that when you defeat an enemy, any remaining playable attack cards will still trigger their attack animations, allowing the Overkill effect to play. ・Added names for each enemy. Their names are now displayed above their HP bars. ・Story Mode – Stage 4: Significantly reduced the enemies’ starting ATK. Visual Name OCTOID Starting ATK 2–5 →… | 24710770 | |
| Game update | v1.0.7 Feature Update & Bug Fixes v1.0.7 Feature Update & Bug Fixes ・Fixed an issue where Energy could carry over when retrying after having increased your Energy. ・Added some basic Tips. Robot will now give you a little advice when you lose. ・Fixed an issue where enabling Forgetful Mode in Sandbox Mode could cause the initial deck in regular Endless Mode to be affected by Forgetful Mode as well. ・Fixed an issue where the top c… | 24697410 | |
| Game update | v1.0.6 Bug Fixes v1.0.6 Bug Fixes ・Fixed an issue where a debug stage was accidentally displayed in Story Mode. ・Updated Super Popular Spring’s detailed description to display the customized version of Mega-ko Punch. | 24688689 | |
| Game update | v1.0.5 Feature Update & Bug Fixes v1.0.5 Feature Update & Bug Fixes · Added a Quit Game button to the Options menu (a light gray power button). · Fixed an issue where recovering cards with negative costs using Panic Punch could cause a Burst depending on the cards’ positions. (During Panic Punch’s resolution, neither Burst nor Blackjack can now occur.) · Fixed an issue where the tooltip could remain visible after a battle ended… | 24678963 | |
| Game update | v1.0.4 Bug Fixes v1.0.4 Bug Fixes ・Fixed an issue that could cause the display to break when an enemy’s Shield exceeds 3 digits. ・Fixed an issue where ATK increases were not always correctly reflected for cards in the Deck and Discard Pile lists during battle. ・Fixed an issue where 0-cost cards in your hand could incorrectly be highlighted with a red border (indicating that they can be played) when you had a Bl… | 24667017 | |
| Game update | v1.0.3 Bug Fixes v1.0.3 Bug Fixes ・Updated the Super Barrier description to make it clearer that the cards are added to your deck. ・Fixed an issue that could cause enemy HP to display incorrectly. ・Changed the behavior of Guts so that it is no longer consumed when playing a card with a negative cost while you have Guts. ・Fixed an issue where dealing damage with Mega Clean to a card with 0 ATK could display nega… | 24659123 | |
| Game update | v1.0.2 Bug Fixes v1.0.2 Bug Fixes ・Increased the mouse wheel scrolling speed in the Card Collection and Deck View screens. ・Fixed an issue where the UI could remain visible after winning a battle while hovering the mouse over the Deck, Discard Pile, or Options buttons. | 24658024 | |
| Game update | v1.0.1 Bug Fixes v1.0.1 Bug Fixes ・Fixed an issue where an interrupted run from the demo could be loaded in the full version, causing the game to become stuck on the reward screen. ・To prevent this issue, interrupted runs from the demo can no longer be loaded in the full version. (As a result of this change, the run currently in progress will be reset once after the update. This will not affect your normal save… | 24657536 | |
| Steam news | “MEGAKO☆PUNCH!” Is Now Available! (v1.0.0 Patch Notes) Now Available! Mega-ko Punch! is now available on Steam! To celebrate the launch, the game is 15% off until August 25 . What's New in the Full Version Graphics Update We’ve added new effects for Blackjack, and Mega-ko’s in-battle visuals have also received a little makeover! So cute! We’ve also made various small graphical improvements, including the map screen shown after battles. Endless Mode… | — | |
| Community | "MEGAKO☆PUNCH!" Streaming & Content Creation Guidelines Streaming & Content Creation Guidelines Last updated: August 10, 2026 · You may stream gameplay, create gameplay videos, and upload them to video-sharing platforms without prior permission, whether you are an individual or a company. · You may monetize your streams and videos using features provided by video-sharing platforms, such as advertisements and viewer donations. · When streaming or upl… | — | |
| Community | 3 Days Until Release! Updated Character Art & Sandbox Mode Revealed! Only 3 Days Until Release! The release of Megako Punch! is just 3 days away! 🥳 We’ve made a number of small improvements since the demo, so today we’d like to show you some of them! Mega-ko Gets a New Look! We’ve completely redrawn Mega-ko’s battle visuals! So cute! Blackjack Effects Are Now Sparkly! We received feedback that the Blackjack effects should be more flashy, so we’ve upgraded some… | — | |
| In-game event | English Localization Update & Endless Mode Lv. 1 Added to the Demo! English Localization Added! As previously planned, English localization is now available! The game will automatically switch to English when your Steam language is set to English. (As shown in the image, you can also switch languages manually from the in-game settings.) Since this translation was created using AI, we'd greatly appreciate it if you could let us know through the feedback form if… | 24264972 | |
| Steam news | Demo Released! & Steam Next Fest Participation Announced! The Demo Is Out! Hello! I'm the developer of MEGAKO☆PUNCHI! 🎉 <Hello! I started making MEGAKO PUNCHI because I wanted a satisfying single-player card game that captures that wonderful feeling of "getting away with something" that only card games can provide. In addition to the satisfaction of hitting your cost target exactly—built around a Blackjack-inspired system—I hope you'll discover thing… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.