Beards vs. Claws Demo
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
18 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
18 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update v0.2.5.1-beta hotfix Fixed minor bugs in match replay system. | — | |
| Game update | Update v0.2.4.1-beta hotfix Full Changelog - Added player names and spectator menu to game replay - Added ability to spectate players in first/third person - Fixed deathmatch respawn position not freshing bug - QOL: Pressing 'shift + mouse click' on 'Open Replays' button in main menu now toggles replay recording (wthout having to enter the settings meun) - Reduced deathmatch gamemode max-score-to-win from 50 to 40 - Added… | — | |
| Game update | Update v0.2.3-beta Title: Update v0.2.3-beta hotfix · Optimized and refactored record/replay data-saving system · Fixed FPS counter UI bug · Improved bot behavior in Gem Rush · Increased sticky-bomb ammo-replishment count from 1 to 3 · Optimized bot terrain navigation | — | |
| Game update | Update v0.2.2-beta hotfix Fixed and fully restored bot digging/building | — | |
| Game update | Update v0.2.1-beta Hotfix Temporarily disabled bots digging / building due to severe gameplay lag and issues. Will be restored soon in the next hotfix patch. Full Changelog Updated / Fixed: - Updated and improved terrain shader graphics - Fixed bug where bots navigation/calculations caused massive FPS drops - Fixed lag spikes caused by pickup spawners - Fixed FPS counter displaying behind minimap display - Adjusted Assa… | — | |
| Major update | 'Rush for the Shiny' Update Hi everyone! I've been silently working on this new, big update for the past few weeks, and I am so excited to share it with you! Special thanks to Finnish streamer Bigi for playing! New Gem Rush Gamemode! Say hello to the brand new Gem Rush gamemode, which is all about you and your team racing against the enemies to locate, discover, breach, and capture precious gems for your team. With three… | — | |
| Game update | Hotfix v0.1.61-beta ### Full Changelog ``` Updated: - Fixed critical multiplayer bugs - Max pickup dispensers increased from 9 to 16. - Fixed buggy bullet 'woosh' sound effect - Flipped left and right mouse buttons in bow weapon - Buffed bow & arrow damage ``` | — | |
| Game update | Patch v0.1.2-beta Changelog Updated: - Balancing: Made Assault Rifle and Rocket Launcher more inaccurate and more knockback when firing while not aiming - Fixed: Recording & viewing a replay of a game as non-host - Fixed: Grenade & sticky bomb explosions as non-host - Fixed: Player instantiation issues - Fixed: Digging/placing voxels slower in lower FPS - Fixed: Shooting slower in lower FPS - Fixed: Not creating… | — | |
| Game update | Update v0.1.0-beta Hi guys! This is my first game update since entering playtesting! It includes gameplay improvements to "Shifting Hill" gamemode. As well as some more minor improvements and polishing. Also, Steam Timeline integration! Changelog: # Added - Steam Timeline integration # Updated - Improved: random positions of capture point in Shifting Hill - Explanation: Before, the capture point would occassional… | — | |
| Major update | Playtest is LIVE! Welcome! Today I'm opening up the official playtest for Beards vs. Claws - a fast-paced sandbox FPS where you can dig, build and blast your way through a fully-dynamic environment. Link to the playtest store page here. What's waiting for you? · A fully destructible voxel world - dig ambush tunnels, build bridges, blast holes through walls with breaching charges. · Multiplayer and bots - play so… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.