
Hi guys!
This is my first game update since entering playtesting!
It includes gameplay improvements to "Shifting Hill" gamemode.
As well as some more minor improvements and polishing.
Also, Steam Timeline integration!
Changelog:
# Added
- Steam Timeline integration
# Updated
- Improved: random positions of capture point in Shifting Hill
- Explanation: Before, the capture point would occassionally move to a completely random position each time
Now, capture point new position will always try to be somewhere between the two teams' spawnpoints, and never too close to either of them so as to remain fair
- Improved particle sprites
- Added 'bookmarks count' column to 'view replays' menu
- Added screen markers for bookmarks in replay mode
- Balancing: Lowered Team Deathmatch 'points to win' from 60 to 50
- Increased replay fastfoward slider max value from 2 to 4
- Fixed: pause menu and feedback menu clashing over escape-key
# Removed
- Main Menu: Removed old background images