
Hey everyone!
Originally, I planned to participate in the October 2026 Steam Next Fest and release sometime in Q1 of 2027.
I have been very hard to work implementing feedback, polishing and adding new content, but I am starting to realize that I won't be able to get the game ready to the level that I want it to be at for my big first impression at Steam Next Fest in this October.
And so, with a heavy heart I have decided to delay the release date from Q1/2027 to Q2 of 2027, and participate instead in the February 2027 Steam Next Fest.
I wanted to share with you some of my planned new content.
This does not include general polishing, bug fixes, or implementing minor player feedbacks.
The new content you can expect to see in-game in the coming months is (but not limited to):
New maps
Made using a newly revamped in-game level editor
New weapons
New serious weapons
New expiremental weapons, with wildly expiremental mechanics to see what works, and what doesn't.
Gameplay modifiers
And so much more <3
Thanks for reading, and stay tuned for more!
Have fun!