Sushiamo Playtest
Playing now
0Sampling since 18:25 UTC
—of peak
All-time peak
08 Sep 2026
Playing now
0Sampling since 18:25 UTC
All-time peak
08 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 0.4.3 (Playtest) v0.4.3 Changes · Quantum modifier now transforms into another ingredient *after* scoring instead of before · Standardized end-game statistic labels for better consistency · Added a unique "End of the journey" title when losing specifically during endless mode Fixes · Fixed issue which caused the tooltip not appearing when hovering some ingredients during scoring · Fixed Sashimi Deluxe scroll re… | 22815233 | |
| Game update | 0.4.2 (Playtest) Hotfix to resolve a missing translation. | — | |
| In-game event | v0.4.1 is now out! v0.4.1 New · Endless mode!! · Confetti · New sauce variant! · Added Screen Shake!! (Shaking lamps, score, and overall impact) · New thermal receipt UI for the "End of Day" summary · New "Rental" variant for tools (Cheap temporary upgrades) · Added 3 more endgame bosses · Added Taiko Drum and Plastic Soy Fish tools · Added 2 new disposable sauces · Few more tools and sauces added · Press R to re… | 22804480 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.