
Implemented a tutorial, with a setting check to skip it or redo it.
Added Steam integration and a comprehensive achievement system with 30+ achievements and custom icons.
Added "Wishlist on Steam" and Discord link buttons to the main menu.
Added a "Give Feedback" button in the main menu and pause menu for easier playtester feedback.
New Ingredient: Chicken (added to the second pantry).
New Tools: Yanagiba, Crystal Knife, Whetstone, Heads/Tails Coins, Conveyor Belt, Fast Conveyor Belt, Blow Torch, Even/Odd Calendars, Open/Closing Signs, and Social Post.
Added a special message for playtesters upon starting.
Added a confirmation message when deleting save data.
Added "compact" variant for sauces.
Added "Max Day Reached" statistic to the Progress screen.
Progress screen now shows Pantry, Notebook, and Difficulties progress percentages.
The Bin now shows "Uses Left" directly in its tooltip.
Added a new tooltip to explain how the Tips in the payout are calculated.
Renamed "Reroll" to "Re-stock" to better fit the market theme.
Increased maximum tool capacity from 4 to 5.
Balanced Rice Wine (now gives ¥10) and Yanagiba tool.
Improved version number visibility and positioning in the menu.
Refined the scoring speed for a more natural progression during rounds.
Improved text pop-up under cards for better readability.
Sauce UI: Now only shows "Buy and Use" for disposable sauces to prevent accidental loss of reusable sauces.
Mystery Boxes: Now prevent rolling tools or sauces that are already present in the current shop.
UI: Added pantry button to selection screens (Bin, Mystery Box, etc.).
UI: Added "Ingredients from your pantry" label in the bin selection screen for better clarity.
UI: Sauces now jump/animate when they are ready to be used.
Polished scoring animations for tools with special variants.
Changed some tool rarity to have more common and uncommon tools.
The Tool Catalogue now reduces the price by ¥4 instead of ¥2.
The Omamori tool now has a 1 in 25 probability instead of 1 in 50.
Five Star Cert now gives +10 flavour and starts from 20.
Mayo is now uncommon and has a cooldown of 1 day (similar to the soy sauce).
Training stops now appear slightly more often.
Quantum modifier now always rolls a different ingredient (and only after the scoring).
Limited decimal digits for hype and flavour display to a maximum of two for better readability.
Reward buffs now automatically force their tooltip to be visible when hovered in the map.
Fixed typos and copy errors across some items and other objects.
Fixed music being silenced when interacting with settings dropdowns.
Fixed achievement synchronisation and unlock notification bugs.
Fixed various tooltip bugs, including some not appear during scoring.
Fixed Z-height issues with cards returning from drag and tutorial highlights.
Fixed stats calculation for money earned and spent in the end-run summaries.
Fixed cards occasionally appearing behind the pantry after a cancelled drag.
Fixed items not always being marked as 'discovered' when purchased.
Fixed an issue where some purchased items didn't count towards your career stats.
Added a brief pause when the Quantum modifier transforms, making it easier to see the result.
Sauces used without adding them are now marked as discovered, as expected.