Batomon Showdown
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Announcement | Release Date Announcement Trailer! Also a Small Balance Patch (v0.8.5) TL;DW - Batomon Showdown will be released on September 15th ! The release will feature a new set with 50+ Batomon, new trainers, new trinkets, and new events! In the meantime, I just put out a small balance patch to the demo: · Shield status damage reduction : 25% → 15% · Membership Card - (Reworked) You can use 1 additional item today. Berroon - (Reworked) On Battle Start: The next 1/2/3 item(… | — | |
| Game update | Demo Patch 0.8.4 Currently, some trinkets are secretly "unique", which means they are not offered anymore if you already have at least one. A \ tag has been added to trinket descriptions to clear denote which trinkets have this restriction. · Fixed a bug where sometimes, parts of item descriptions get cut off. · Fixed a typo on berry item descriptions. · Fixed a bug where some ongoing abilities do not apply in… | — | |
| Game update | Demo Patch 0.8.3 Fixed a bug where Berroon's ability was not being triggered by Coffee or Draconarch. · Changed Upgrade Disc to activate once per buy if you have multiple Upgrade Discs. · Change Echo Bell to only work on 0 cost items. · Shiny Berry - Cost $0 -> $1 · Recruiting Flyer - Cost $70 -> $90 | — | |
| Game update | Demo Patch 0.8.2 - Balance and Bugfixes Berroon's ability reworked to - On Battle Start, Increase next day's item limit by 1/2/3. · Shopkeeper - Item cost discount 25% -> 15% · Basic Candy - Cost $20 -> $30 · Magic Mirror - Cost $100 -> $120 · Magic Mirror's description reworded to specify that it gives a plain copy (meaning it does not copy any permanent buffs). · Removed Shiny Cherruble's "On Battle Start, Trigger this" portion of… | — | |
| Game update | Demo Patch 0.8.1 - Bugfixes Fixed description text not being vertically centered sometimes on trinkets. · Fixed an issue with controller getting softlocked during trainer selection from Mysterious Mask. · Fixed extra item uses gotten from Tote Bag getting reset upon quitting and reloading. · Fixed a bug with Magic Mirror where if you had a full team and bench, and then used Magic Mirror, it would give a level 4. · Fixed F… | — | |
| In-game event | Shopkeeper Update: New Items, Controller Support, and More! (v0.8.0) This update adds the Shopkeeper trainer! Shopkeeper will have rarer items in the shop. There are also a bunch of new items add to the shop! There is also a new mythical Batomon ! It makes mythical items appear in the shop and buffs your allies as you use more mythical items. Controller Support The game now has full controller support! You can now comfortably play Batomon Showdown from your Stea… | — | |
| Game update | Demo Patch 0.7.4 Now when using any transformation stone items (green stone, blue stone, etc) the new Batomon keeps base sell value of the pre-transformed Batomon. · Fixed a shop bug for monsters that evolve (Dribblet, Scorchimp, Panbud). Batomon of a species are supposed to stop appearing in the shop if you have a level 3 of that species, but these were previously bypassing that due to evolving into a differen… | — | |
| Game update | Demo Patch 0.7.3 - Bugfixes Fixed an issue where if you disconnect mid-game and reload, you would lose progress or the state of the shop would be different from what it was. · Fixed a bug where if you disconnect or your game crashed during day 1, upon reloading the shop may be empty. · Fixed Mad Scientist's ability not transforming all your monsters if you disconnect or crash right as the transformation was happening. · F… | — | |
| Game update | Demo Patch 0.7.2 - Connection issue bug fix, Extended mode Fixed an issue that was causing certain Wi-Fi networks to not be able to connect to the game. Added an option to enable an "Extended Mode" in the settings menu. Turn this on allows the option to continue playing a run even after winning 10 badges. It extends the run up to day 40. | — | |
| Game update | Demo Patch 0.7.1 BALANCE CHANGES Electranade - Shock 30/60/90 -> 25/50/75 Frizzly - Shock 10/20/30 -> 8/16/24 Swim Coach - Cooldown speed buff: +50% -> +40% BUGFIXES Fixed a bug where if a player force quits the game during a battle where they would win or lose the entire run, the save would remain and they could load and keep playing. Fixed the Zenith Stone trinket not affecting Warhorn's damage buff. Fixed a… | — | |
| Game update | Demo Patch 0.7.0 - Bugfixes Fixed a bug where if you get Gamer's ability from a Mysterious Mask that was gotten from the extra life event on exactly day 8, the ability will not trigger. Also fixed the same bug with a Mysterious Mask of Mad Scientist on day 6. · Fixed a bug where Recombobulator event option from the genius inventor event would not work properly if a transformation triggered a level up merge. · Fixed a typo… | — | |
| Major update | Huge Demo Update: Mythical Batomon! New Trainers and Trinkets! Ranked Mode! Mythical Batomon! Welcome to the Mythical update for the demo! This update will introduce a new rarity of Batomon: Mythical . These Mythical Batomon are higher rarity than Legendary, and are not normally available in the shop. Discover all the special trainers, trinkets and events that let you encounter these new mythical Batomon. New Trainers! Introducing 4 new trainers, with brand new, unique… | — | |
| Game update | Demo Patch 0.6.1 - Pebbler and bug hotfix BALANCE CHANGES Shield damage reduction against status effect damage: 35% -> 25% Pebbler Cost $ 10 -> $15 Aegistruct Now excludes other Aegistructs from its effect Gaiadrasil Now excludes other Gaiadrasil from its effect BUGFIX Fixed level 4 Tortress having way less shield than intended Fixed bell trinkets (Quick Bell, Power Bell, etc) giving more stats than intended Fixed visual bug where if y… | — | |
| In-game event | Demo 0.6.0 - Balance Patch QUALITY OF LIFE UPDATES · In the end of battle stats screen, the amount of shock damage triggered is now added to that monster's damage dealt. · Added trinkets, day, and lives left info to the end of run screen. · Added a screenshot button to the end of run screen. · The Batopedia is now accessible from the main menu. · UI will now show when a Batomon is at the 1 second cooldown limit. · Added… | — | |
| Game update | Demo Patch 0.5.4 - Bug hotfix Last patch, I changed how ongoing abilities and trinket passives get updated for performance reasons. This broke certain ongoing abilities. Fixed a bug where some ongoing abilities (like Fumungus ) does not get updated during battle. | — | |
| Game update | Demo Patch 0.5.3 - Performance optimization Fixed some issues that was causing lag if you had a lot of trinkets. | — | |
| Game update | Demo Patch 0.5.2 - Chemist hotfix Now that that there are items and trinkets to lower the shop rank, it's become too easy to hit thousands or even millions of poison on Chemist's ability. Chemist (OLD) Your Toxic monsters have +1 Poison. When any monster levels up to level 3, double this effect. (NEW) Your Toxic monsters have +1 Poison. When any monster levels up, this effect gains +1 Poison. | — | |
| Game update | Demo Patch 0.5.1 - Bug hotfix Fixed a bug where opponents with Shady Contract or Market License would also change the player's shop rank. | — | |
| In-game event | Demo Patch 0.5.0 NEW STUFF FEATURES Add a "stats" screen to end of battles, where you can view how much damage or statuses each monster contributed to the battle. BATOMON Shock builds (especially with Humbolt) currently scales the best into late game due to the fact that cast frequency with shock scales multiplicatively with itself, since it increases the rate shock is applied and how much its triggered. Due to… | — | |
| Game update | Demo Patch 0.4.3 - Bug hotfix Fixed a bug that caused Wishwash's ability to stop working since the last patch · Fixed a bug where Celestia was also preventing ongoing monster from casting · Fixed a bug where monster sometimes would lose their extra typing on level up merge (like grass type gotten from the dryad statue event) | — | |
| Game update | Demo Patch 0.4.2 - Bug hotfix Fixed a bug with shiny Zephyrex not giving the correct buffs. · Fixed a bug where opponents who are playing the trainer Rich Lady would give the player +2 shop rank. | — | |
| Game update | Demo Patch 0.4.1 - Bug hotfix Small bugfix patch: · Fixed a bug where players with high matchmaking rating were still playing with a very limited matchmaking pool. · Fixed Thorntail getting buffed from opponents inflicting poison. · If you have Ancient Plumes, they can now trigger all at once, instead of triggering only 1 per battle. · Fixed Upgrade Disc destroying itself without doing anything if you already buy a monster… | — | |
| In-game event | Demo Update - Durability Patch [v0.4.0] Late game battles are often still finishing so fast that it's hard to understand what happened. In this patch there are across the board nerfs to late game multiplicative scaling so HP bars don't get depleting near instantly. Hopefully the nerfs are light enough players still feel significant power scaling throughout a run which is my vision for the game. The other big part of this patch is per… | — | |
| Game update | Demo Patch 0.3.2 - Battle Theme Changed! It's no secret that Batomon goes for a retro Pokemon-inspired style, but a lot of you guys have said that the battle music is uncomfortably close to the actual old Pokemon battle theme, so I'm swapping it out. There are also some other bug fixes and optimizations in this small patch. · Changed the battle theme to a new music track. · Significantly improved performance. Should almost never exper… | — | |
| Game update | Demo Patch 0.3.1 - Bug hotfix Fixed shiny Berroon's description not displaying correctly · Fixed an issue where the game gets laggier the longer you play. (There are other still performance issues that will take some time to get optimized). · Fixed and issue where if you buy a discounted bug with Bug Collector's passive, merge to a level 2/3 and sell it, the total sell value is 0 no matter what. Now it should reduce sell va… | — | |
| Community | Batomon Showdown Demo is Now Live! Hey everyone, the Batomon Showdown Demo is here! Assemble your team from a variety of Batomon! Discover game-breaking combinations of Batomon, trainers, and trinkets. Battle against teams made by other real players in asynchronous PvP. In this demo, you will be able to play with the first "set" of Batomon. In the full game, there will be multiple sets of Batomon that you can choose from, each c… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.