Make It a Million
Last seen
0Sampled 5 hours ago · not a live figure
—of peak
All-time peak
016 Sep 2026
Last seen
0Sampled 5 hours ago · not a live figure
All-time peak
016 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Make It A Million — v0.9.5s Patch Notes 🐛 Crash Fixes — Force Clear is FINALLY safe After a thorough sweep of the codebase, all Force Clear Row / Column crashes should now be resolved. Several lurking animation bugs were behind the persistent crashes — they're all fixed: - 🤖 Bot cell markers - 🔒 Cell Lock badges - ✨ Armed-skill icon pulses in the store HUD You can use Force Clear skills (and combine them with Cell Lock or Bot enco… | — | |
| Game update | Make It A Million — v0.9.5r Patch Notes 🐛 Crash Fixes - Force Clear Row / Column → no more crashes. Using a row/column cleaner and then placing a new card is now safe. - NEW HIGH SCORE banner crash on retry → fixed. Replaying after beating your record won't kill the game anymore. - Bot-thinking overlay crash → fixed (from the previous hotfix — re-noting in case you missed it). - Did a full sweep for similar issues across the rest of… | — | |
| Game update | Make It A Million — 28 May 2026 Updates 🐛 Critical Fix Crash when the Rival Bot took its turn — fixed. You can play long sessions without losing progress. ✨ Four New Store Skills 🎲 Odd Focus (3,500) — Next deck reroll fills 70% odd values (3/5/7/9). Counter for the Odd Only sub-rule. 🎲 Even Focus (3,500) — Same idea, 70% even values (2/4/6/8). For Even Only. 🎯 Tight Spread (3,500) — 70% mid values (4/5/6). Designed for the Adjace… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.