Luditect: Game Design Tool
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
16 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
16 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Luditect v1.0.9 Released Hello Luditect Developers and Designers! We are back with v1.0.9 , a dedicated quality-of-life update focused on making your charting, node graph workflows, and database management feel incredibly fluid. We have streamlined how nodes interact with one another and polished several underlying editor behaviors based on your daily workflows. Here is what is new in Luditect v1.0.9: · Contextual Node… | — | |
| Game update | Minor Improvements & Bug Fixes Minor bug fixes and performance improvements. · General stability and optimization updates. · Various small tweaks for a smoother user experience. | — | |
| In-game event | Luditect v1.0.8 Released Hello Luditect Developers and Designers! We are thrilled to bring you v1.0.8 , an update packed with workflow-accelerating features designed to make your editor experience smoother than ever! This release focuses on refining editor controls, boosting documentation tools, and making the user interface feel much smarter. Here is a breakdown of the major highlights in v1.0.8: ⌨️ Lightning-Fast Lay… | — | |
| Game update | Luditect v1.0.7 — Patch Notes Hello Designers! We are excited to bring you v1.0.7 , packed with highly requested workflow features to elevate your project documentation and iron out deep navigation bugs. Here is the quick breakdown of what’s new: New Features · SVG Custom Icons: Both icon pickers (ClassManager & DatabaseCenter) now officially support SVG files. Your custom database icons will look crisp and scale perfectly… | — | |
| In-game event | Luditect v1.0.5 Is Now Live! Hello Designers! We are back with another packed update focusing heavily on workflow speed, quality-of-life (QoL) improvements, and brand-new features across all editors. Based on your feedback, we've optimized navigation, document handling, and scene composition to make your game design process smoother than ever. Here is the full breakdown of what’s new in v1.0.5 : General & UX Improvements ·… | — | |
| In-game event | LUDITECT — DAY ONE UPDATE Hello Developers & Designers! With the official launch of Luditect, the Day One Update is now live to make your initial experience much smoother, faster, and more accessible! Based on the feedback we received from the very first moment of launch, here are our first performance and user experience-oriented patch notes: Scenario & Story Tool · Comment Block Adjustment: The bounding box/hitbox sel… | — | |
| Community | LUDITECT IS OFFICIALLY LAUNCHED! Hello Developers and Worldbuilders! The wait is finally over. We are absolutely thrilled to announce that Luditect is officially NOW LIVE on Steam! Luditect has been designed from the ground up to be the ultimate, all-in-one workspace for game designers. From structuring complex branching narratives and mapping local game databases to prototyping 2D levels and generating visual master blueprint… | — | |
| Community | STORE PAGE IS NOW LIVE! Welcome to Luditect: Your Game Design Sanctuary We are beyond excited to announce that the official Steam store page for Luditect is now live! What is Luditect? Luditect is an all-in-one pre-production and design environment built from the ground up for indie game developers , narrative designers , and TTRPG game masters . We created this tool because we were tired of the chaos—the endless spreadsheets, messy folders, and disconnected notes… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.