
Hello Designers!
We are back with another packed update focusing heavily on workflow speed, quality-of-life (QoL) improvements, and brand-new features across all editors. Based on your feedback, we've optimized navigation, document handling, and scene composition to make your game design process smoother than ever.
Here is the full breakdown of what’s new in v1.0.5:
Direct Zooming Shortcuts: We’ve overhauled the canvas navigation. You can now use Ctrl + / Ctrl - or Ctrl 0 to reset your view. Even better, numpad + and - keys now let you zoom in and out directly without needing to hold the Ctrl key.
"Zoom to Fit" Buttons: Never lose your nodes again. We added a dedicated Fit button to the ScenarioEditor toolbar and a brand-new Maximize/Fit icon next to the Undo/Redo actions in the SkillTreeEditor.
Middle-Click Panning: In addition to right-click panning, you can now hold down your mouse wheel (Middle-Click) to pan across the ScenarioEditor canvas smoothly.
Universal F2 Rename: Speed up your documentation. Pressing F2 now allows inline renaming for Chapter nodes, Task Management columns, and Skill Tree headers instantly.
Canvas Search (Ctrl+F): Instantly focus and highlight the search bar in the ScenarioEditor chapter view using the standard Ctrl + F shortcut.
Instant Chapter Access: When a chapter node is selected in the Story Overview, simply hit Enter to jump straight into that chapter's inner flow.
Smart Comment Block Parenting: Grouping is now automated! Dragging a Comment Block now automatically detects and moves all the nodes inside its bounds in real-time. Multi-selection logic is fully preserved, and hitting Ctrl + Z safely reverts the entire group to its previous position.
Hyperlink Integration: You can now insert clickable web links or cross-references into your text documentation using the new link icon on the toolbar.
Keyboard-Only Page Swapping: Move between your document pages swiftly by pressing Alt + Arrow Keys when text is not actively selected.
Advanced Table Formatting: Thanks to the new "Cell Align" feature, you can now align images inside tables to the left, center, or right. Also, you can easily append new rows and columns directly from the toolbar's Edit menu.
Snap to Grid Controls: When the Ruler is visible, moving or resizing shapes, walls, arrows, or polygons will now automatically snap to grid points for precise layout placement.
Z-Order Layer Management: Easily control the rendering priority of your elements. Use the new Back / -1 / +1 / Front buttons in the properties panel to push objects to the foreground or background.
Curved Movement Annotations: Straight arrows can now become organic paths. Check the "Curved Line" option on selected arrows to turn them into bezier curves, and fine-tune their curvature with the new slider.
Minor Bug Fixes: Under-the-hood polish to iron out various minor issues and improve overall software stability.
Optimization Work: General performance optimization tweaks have been implemented across all major workspaces to make your designing experience smoother and faster.
Thank you for your continuous support, feedback, and bug reports! Jump into v1.0.5 now and let us know what you think in our community hub or Discord server.
Happy designing!