The Tower Must Fall
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| v0.04 is out & development next steps 0.04 Demo updates: · New Targeting Rules: Ranged enemies attack the nearest block (radial targeting) - whereas tower weapons target horizontally only, so high weapons are no longer disadvantaged on range · Wave balancing overhauled (easier first, then harder, then much, much harder) · Endless Mode: After beating the game, waves start from the beginning - but enemies grow significantly (some may… | — | |
| The Demo Is Outmajor The Demo Must Be Played! Today was supposed to be my first day of reaching out to streamers, but it seems like some of them beat me to it! To my absolute delight I spotted this yesterday night: There's a few more vids out there from smaller channels as well and I'm already knee deep in analysing the commonalities on stuff they enjoy, pain points, balance, etc. Spoiler alert: Everybody is super… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||