The Tower Must Fall
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Dev Diary - June I’ve been quiet for a bit. But a lot happened. Here’s the deets: The cake is not a lie! Last month I signed a publishing deal with Caketown Interactive (Cauldron, Vortica). They are a local indie publisher here in Stockholm and I’m very excited to have them partner up with me. I didn’t go into this looking for a publisher, but we quickly hit it off and I’m convinced that together we can make a… | — | |
| Steam news | Let's talk low FPS/lag in the late game! Hello fellow engineers... ...might be the correct intro at this point in time given how many new players are coming in from the RCE video from last week :D But also - I need to talk a bit of actual engineering today, because of how many people report their game becoming a freeze-frame-fest once their tower reaches some critical threshold. So I'll briefly explain why that is, and why it's not fi… | — | |
| Community | New Biome In The Works Just a quick update this time as I don't want to spoil too much: I've started working on the second "biome" and mapping out all biomes for the full game. My goal is for each biome to introduce some new mechanic(s) that puts a spin on pretty much everything you've learned so far and forces you to develop new strategies. So let's see if I manage to do that! Overall work progress is very very good… | — | |
| Community | New Mechanics & Systems! Have a look at this screenshot - how many new mechanics can you spot? Spoiler in 3... 2... 1... Ok you've been warned. Here goes: 1. Fire Stuff can burn now. Projectiles can burn. Enemies can burn. Oil can burn. (Oil isn't in the screenshot but also working in the dev build). Burning things can ignite other burnable things. Still debating whether the tower should be burnable too. WDYT? 2. Traps… | — | |
| Community | You've all seen this coming, haven't you? Not sure about where you live, but here in Sweden the spring is just starting to leave winter behind for good. This time of year is always such a delight, with warmth, color and all the living things coming back to life. Reflecting on the inherent beauty and tranquility of this season I've made the consequential decision to pivot The Tower Must Fall away from the intense and - lets face it - bl… | — | |
| Community | Beta Testers needed! The Streamer Onslaught continues! It's been an absolutely nuts week with more than one video landing per day and some from genuinely big creators like IdleCub. Could've hardly wished for a better start! But you guys also flagged some performance issues - and then my fixes added some crashes to the game :D Stuff Must Be Tested · So we gotta stop having me push stuff live without proper testing!… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.