Dungeons And Animals
Last seen
0Sampled 1 hour ago · not a live figure
—of peak
All-time peak
110 Sep 2026
Last seen
0Sampled 1 hour ago · not a live figure
All-time peak
110 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Early Access Build is Complete! Hello everyone, Noxen here! I have some huge news to share with you all today: The Early Access version of Dungeons & Animals is finally complete! All the core mechanics, features, and content planned for the initial launch are now fully integrated into the game. What happens next? Right now, my priority is making sure the game runs as smoothly as possible. Over the next few days, I will be com… | — | |
| In-game event | Update: Core Mechanics & Early Access Timeline! Hello everyone, Noxen here! I am happy to announce that the foundation for our core mechanics is finally set up! The Attribute (Stat) System and the Skill Tree have been successfully integrated into the game. Just to be completely transparent: the skill tree isn't massive just yet. For the initial Early Access launch, I am only adding a few passive skills to get things started. And as a quick r… | — | |
| Game update | Demo Update: Bug Fixes & Next Steps Hello again, Noxen here! I just pushed a new patch for the demo. This update is strictly focused on bug fixes. I am happy to report that all the known issues I mentioned in the previous announcement—including the multiplayer sync, missing audio, class selection bug, and UI glitches—should now be fully resolved! With these bugs finally out of the way, I am now shifting my full attention back to… | — | |
| In-game event | Demo Update & Early Access Delay Hello everyone, Noxen here. I want to sincerely apologize for the delay. Normally, the Early Access version of the game should have been released around this time. However, I ran into quite a few unexpected issues that I needed to solve, which is why I can only release a new demo update today instead of the full Early Access build. Even though I've fallen a bit behind schedule, I didn't want to… | — | |
| In-game event | Developer Update: Major Improvements & Future Roadmap! Hello everyone! I’m Noxen , the lead and solo developer of the game. After the incomplete demo I put out for Steam Next Fest—which I tried my best to rush out in time, but unfortunately couldn't finish completely—I’ve reworked and improved a massive amount of things up to this date. Here is a breakdown of what’s been done and what’s coming next! What's New & Changed So Far · Complete UI Overhau… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.