
Hello everyone!
I’m Noxen, the lead and solo developer of the game.
After the incomplete demo I put out for Steam Next Fest—which I tried my best to rush out in time, but unfortunately couldn't finish completely—I’ve reworked and improved a massive amount of things up to this date. Here is a breakdown of what’s been done and what’s coming next!
Complete UI Overhaul: I completely remade the user interfaces from scratch. (Disclaimer: I’m a developer, not a UI designer, so it might still look a bit rough around the edges, but I plan to keep polishing it!)
New Lobby & Settings System: The lobby system has been completely rebuilt. We now have a cleaner, more streamlined settings menu accessible both from the main menu and in-game.
Lobby Privacy Settings: Added a new dropdown setting allowing you to set lobbies to Public, Friends Only, or Private (Invite Only).
Save File & Class Selection System: Replaced the old, buggy in-game class swapping system. Now, you create/select save files and choose your character class right when creating a new save.
Credits Section: Added a Credits menu to acknowledge and show appreciation for everyone who contributed to the project.
Character & Animation Reworks: In-game character models have been reworked from top to bottom, featuring higher-quality animations.
I am currently working hard to finalize the new demo version, which will feature 3 playable classes:
Tank (formerly Warrior)
Warrior
Mage
Right now, I am actively focusing on polishing the inventory system, item pickup mechanics, mob loot drops, the blacksmith, and guild features. Once these are implemented and the remaining bugs are squashed, the new demo will go live!
Immediately following the new demo release, my main priorities will be:
Adding Character Stats & Leveling Systems
Implementing a Skill Tree
Expanding Quest Variety
Once these features are locked in, the Early Access launch is targeted for late July / early August!
After the Early Access release, I’ll continue cleaning up bugs and polishing the UI. Once that’s handled, my very first major update will be adding a 2nd Dungeon!
Thank you all for your patience, support, and feedback as I build this game step by step!