Stampholder Value Playtest
Playing now
0Sampling since 13:45 UTC
—of peak
All-time peak
07 Sep 2026
Playing now
0Sampling since 13:45 UTC
All-time peak
07 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | alpha0.0.27 New Gameplay • New Decoy paper modifier that grants the player a Decoy Stamp. • New store item that immediately restores Energy. • Maintenance can now remove debuffs from a stamp. • Selecting a day on the map now opens the second-day page alongside the other scene transitions. Art • New boon card artwork for in-store boon selection and Seal Modifier cards. • New background artwork for the Gasha… | — | |
| Game update | alpha0.0.26 New · Added an overtime tutorial that appears the first time Overtime is triggered. · Added an end-of-run summary screen after winning, losing, or giving up. · Added a Quit / Give Up button to the in-game menu. · Added a Gashapon icon to the map for Round Modifier days. Improvements · Added a money display to the Stamp Store. · Seed-based content is now consistent throughout a save, including e… | — | |
| Game update | alpha0.0.25 New Gameplay · Stamps that Break no longer respawn after an encounter. · Increased encounter payouts. · The Quarterly Report encounter now grants higher rewards. · Break keyword focused builds are now more viable. The BreakDamage stamp now gains permanent attack. Art · New terraced stamp holder with a refined stamp holder mesh. · New Stamp Store scene. · New End-of-Encounter Rewards scene. · Ne… | 24344130 | |
| Game update | alpha0.0.24 New · Larger encounter pools, with more easy and hard encounters available. (DRP-769) · Encounter randomization based on encounter pools. (DRP-707) · New hub menu artwork. (DRP-678) · New floor transition screen between stage 1 and stage 2. (DRP-726) · Four new seal debuffs: additional ink cost, one-decal sealing, reduced max energy, and first seal loss. (DRP-730, DRP-757, DRP-758, DRP-759, DRP… |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
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| Game update | alpha0.0.23 New · Lightning Stamp Set — Introduced a full lightning archetype featuring Charge, Discharge, Overcharge, Heavy Charge, Threshold Drop, Static Buildup, Arc Siphon, Arc Spread, Right Conductor, and Grounding, complete with new Charge, Threshold, and Arc mechanics. (DRP-715, DRP-713, DRP-709, DRP-717, DRP-710, DRP-712, DRP-716, DRP-714, DRP-711, DRP-718) · Merge Meter — Stamp merging is no longe… | — |
| Game update | alpha0.0.22.1 New · A second seal option, Seal2, with its own stamps. (DRP-628) · New poison DOT stamps: Poison Potency, Poison Split Spread, Poison Death Burst, Poison Contagion Bonus, PoisonBonus, Poison Consume, Poison Run Ramp, Poison Adjacent, Poison Energy Per, and Poison Ink Per Seal. (DRP-631) · New fire DOT stamps: Heavy Fire Damage, Amplify Fire Damage, Weaken Fire Damage, Spread Fire Damage, Death… | — |
| Game update | alpha0.0.21.1 New · New stamp, combat, and power icons. (DRP-621, DRP-622) · Hub scene with access to stamps, the seal type they belong to, and a bestiary for paper enemies. (DRP-608, DRP-609, DRP-615) · Run history and player stats history, including level completion progress. (DRP-613, DRP-616) · Next-level information shown alongside shop and seal upgrade buttons. (DRP-577) · Upcoming enemy names and modi… | — |
| Game update | alpha0.0.20 New · Added click, drag, and release input. This is available alongside the existing click-to-pick-up input for stamps and your seal. · Added support for sealing across multiple papers in sequence. · Added Mac support. · Added a video tutorial. · Added a large set of new stamps and modifiers for the Daruma seal, including new decals, combo based effects, repeat triggers, energy effects. · Added… | 23313036 |
| Game update | alpha0.0.19 Stamps placed on paper now have interactions with other stamps. These stamps are now called Decals. · Circle stamps are now called effect stamps. Square stamps are now attack stamps · Reworked round flow and moved round modifiers before the first stamp store. · Added seal selection and a seal-matched store with four options. · Added and tuned modifiers like `Spill`, `Heavy`, `Rage2`, and `Coffe… | — |
| Game update | Alpha 0.0.18 Ink System Overhaul · Ink now refills automatically · Added Ink Capacity UI to clearly track your resource · Stamps no longer break — instead they consume ink per use · Durability per round mechanic for stamps now replaces uses. · Added warning when attempting to use a stamp without enough ink Gameplay & Balance Changes · Papers are now stronger, increasing the cost of inaction each turn · Reba… | — |
| Game update | alpha0.0.17 Features · New boss level at the end of stage 1: Quarterly Report will consume uses from stamps on seal · New mechanic to merge stamps together. · New stamp type arcane square from merged square and arcane stamp · Rebalanced stamps, prices, uses, enemies Bug Fixes · DRP-316: new popup tutorial for hover tooltips · DRP-319: subviewport in the stampstore should not let the player click on stamps… | 22303717 |
| Game update | Update Notes alpha0.0.9 New merge stamps mechanic Rebalanced | — |
| Game update | Update Notes for alpha0.0.8 New levels and progression New mechanic to merge stamps | — |
| Game update | Alpha 0.0.6 - - - - fix blue ink not piercing armor - tooltips for modifiers cards should be sticky now | — |