Added new stamp and seal progression systems, including rotating shop inventory, unlockable stamp slots, a store reroll button, a higher stamp cap, a new weekly schedule flow, and encounter details in the day view.
Updated stamp and seal balance, including new blue ink ramping rules.
Improvements
Improved paper modifier and stamp UI with effectiveness numbers, clearer hover descriptions, matching shop card icons, visible merge meter values, and better text layering.
The energy panel now flashes when energy is low.
Fixes
The restart-from-save setting now only appears while a game is in progress.
Tooltip companion panels now switch sides with the main tooltip when approaching the edge of the screen.
The overtime popup now explains why the player lost.
Consecutive-hit stamps now apply their 3 damage immediately.