New

  • Larger encounter pools, with more easy and hard encounters available. (DRP-769)
  • Encounter randomization based on encounter pools. (DRP-707)
  • New hub menu artwork. (DRP-678)
  • New floor transition screen between stage 1 and stage 2. (DRP-726)
  • Four new seal debuffs: additional ink cost, one-decal sealing, reduced max energy, and first seal loss. (DRP-730, DRP-757, DRP-758, DRP-759, DRP-760)
  • Three new stamp debuffs: higher energy cost, reduced base attack, and quiet on-seal behavior. (DRP-729, DRP-761, DRP-762, DRP-763)
  • Placeholder icons for stamp and seal debuffs. (DRP-765)
  • New maintenance scene for viewing and removing stamps from the holder. (DRP-737)
  • New stamp holder mesh. (ART-74)
  • Default meshes for round modifiers. (ART-75)

Improvements

  • The store now shows 8 stamp slots. (DRP-775)
  • Stage encounter pools now use the new paper debuffs to make fights more varied. (DRP-728)
  • Modifier icons on documents for quicker enemy readouts. (DRP-706)
  • No hover delay for stamp tooltips. (DRP-767)
  • No hover delay for paper tooltips. (DRP-772)
  • Stamp tooltips now appear beside the stamp instead of on top of it. (DRP-768)
  • The left stamp tooltip card is hidden by default, with its text folded into the main tooltip. (DRP-626)
  • A smaller energy bar. (DRP-771)

Fixes

  • Crash when opening and closing stage view multiple times in stage selection. (DRP-755)
  • Round modifier picking no longer appears again during overtime after a level loss. (DRP-658)
  • Lightning decals now clear after discharge. (DRP-744)
  • Normal damage decals now highlight during seal resolution. (DRP-746)
  • Quarterly Report no longer targets parked stamps. (DRP-743)
  • Seal tooltips with lots of text now scroll. (DRP-766)
  • Fire stamp spread damage now waits for the seal. (DRP-736)
  • Fire stamp energy gain now matches the expected amount. (DRP-734)
  • Stamp tooltips no longer start with an oversized height. (DRP-773)
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