Stampholder Value Playtest
Playing now
0+0 vs. yesterday
—of peak
All-time peak
06 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
06 Sep 2026
| Published | Title | Build |
|---|---|---|
| alpha0.0.35.1 New · Added a newly interactive tutorial flow. · Added new stamp and seal progression systems, including rotating shop inventory, unlockable stamp slots, a store reroll button, a higher stamp cap, a new weekly schedule flow, and encounter details in the day view. · Updated stamp and seal balance, including new blue ink ramping rules. Improvements · Improved paper modifier and stamp UI with effe… | 25091026 | |
| alpha0.0.32 New Tutorials Added new tutorial content to make the early game easier to learn: If you have a previous save, go to settings > check "Enable Tutorials" · Paper health · Stamp icons and stats · Energy and ways to lose it · Click-to-stamp controls · A temporary tutorial stage for first-time players Art & UI · Added new hub label effects that bend and scroll text across buildings. · Added a new wa… | — | |
| alpha0.0.29 Improvements · More store/maintenance options between encounters ( DRP-837 ) · Added a Quit Game button. ( DRP-842 ) · Total lifetime earnings are now displayed in player stats. ( DRP-841 ) · Connection beams now appear when adjacent stamps trigger neighboring effects. ( DRP-847 ) · Blue Ink now gains ink when stamps gain durability or attack. ( DRP-629 ) Fixes · Execute now immediately complet… | — | |
| alpha0.0.27 New Gameplay • New Decoy paper modifier that grants the player a Decoy Stamp. • New store item that immediately restores Energy. • Maintenance can now remove debuffs from a stamp. • Selecting a day on the map now opens the second-day page alongside the other scene transitions. Art • New boon card artwork for in-store boon selection and Seal Modifier cards. • New background artwork for the Gasha… | — | |
| alpha0.0.26 New · Added an overtime tutorial that appears the first time Overtime is triggered. · Added an end-of-run summary screen after winning, losing, or giving up. · Added a Quit / Give Up button to the in-game menu. · Added a Gashapon icon to the map for Round Modifier days. Improvements · Added a money display to the Stamp Store. · Seed-based content is now consistent throughout a save, including e… | — | |
| alpha0.0.25 New Gameplay · Stamps that Break no longer respawn after an encounter. · Increased encounter payouts. · The Quarterly Report encounter now grants higher rewards. · Break keyword focused builds are now more viable. The BreakDamage stamp now gains permanent attack. Art · New terraced stamp holder with a refined stamp holder mesh. · New Stamp Store scene. · New End-of-Encounter Rewards scene. · Ne… | 24344130 | |
| alpha0.0.24 New · Larger encounter pools, with more easy and hard encounters available. (DRP-769) · Encounter randomization based on encounter pools. (DRP-707) · New hub menu artwork. (DRP-678) · New floor transition screen between stage 1 and stage 2. (DRP-726) · Four new seal debuffs: additional ink cost, one-decal sealing, reduced max energy, and first seal loss. (DRP-730, DRP-757, DRP-758, DRP-759, DRP… | — | |
| alpha0.0.23 New · Lightning Stamp Set — Introduced a full lightning archetype featuring Charge, Discharge, Overcharge, Heavy Charge, Threshold Drop, Static Buildup, Arc Siphon, Arc Spread, Right Conductor, and Grounding, complete with new Charge, Threshold, and Arc mechanics. (DRP-715, DRP-713, DRP-709, DRP-717, DRP-710, DRP-712, DRP-716, DRP-714, DRP-711, DRP-718) · Merge Meter — Stamp merging is no longe… | — | |
| alpha0.0.22.1 New · A second seal option, Seal2, with its own stamps. (DRP-628) · New poison DOT stamps: Poison Potency, Poison Split Spread, Poison Death Burst, Poison Contagion Bonus, PoisonBonus, Poison Consume, Poison Run Ramp, Poison Adjacent, Poison Energy Per, and Poison Ink Per Seal. (DRP-631) · New fire DOT stamps: Heavy Fire Damage, Amplify Fire Damage, Weaken Fire Damage, Spread Fire Damage, Death… | — | |
| alpha0.0.21.1 New · New stamp, combat, and power icons. (DRP-621, DRP-622) · Hub scene with access to stamps, the seal type they belong to, and a bestiary for paper enemies. (DRP-608, DRP-609, DRP-615) · Run history and player stats history, including level completion progress. (DRP-613, DRP-616) · Next-level information shown alongside shop and seal upgrade buttons. (DRP-577) · Upcoming enemy names and modi… | — | |
| alpha0.0.20 New · Added click, drag, and release input. This is available alongside the existing click-to-pick-up input for stamps and your seal. · Added support for sealing across multiple papers in sequence. · Added Mac support. · Added a video tutorial. · Added a large set of new stamps and modifiers for the Daruma seal, including new decals, combo based effects, repeat triggers, energy effects. · Added… | 23313036 | |
| alpha0.0.19 Stamps placed on paper now have interactions with other stamps. These stamps are now called Decals. · Circle stamps are now called effect stamps. Square stamps are now attack stamps · Reworked round flow and moved round modifiers before the first stamp store. · Added seal selection and a seal-matched store with four options. · Added and tuned modifiers like `Spill`, `Heavy`, `Rage2`, and `Coffe… | — | |
| Alpha 0.0.18 Ink System Overhaul · Ink now refills automatically · Added Ink Capacity UI to clearly track your resource · Stamps no longer break — instead they consume ink per use · Durability per round mechanic for stamps now replaces uses. · Added warning when attempting to use a stamp without enough ink Gameplay & Balance Changes · Papers are now stronger, increasing the cost of inaction each turn · Reba… | — | |
| alpha0.0.17 Features · New boss level at the end of stage 1: Quarterly Report will consume uses from stamps on seal · New mechanic to merge stamps together. · New stamp type arcane square from merged square and arcane stamp · Rebalanced stamps, prices, uses, enemies Bug Fixes · DRP-316: new popup tutorial for hover tooltips · DRP-319: subviewport in the stampstore should not let the player click on stamps… | 22303717 | |
| Update Notes alpha0.0.9 New merge stamps mechanic Rebalanced | — | |
| Update Notes for alpha0.0.8 New levels and progression New mechanic to merge stamps | — | |
| Alpha 0.0.6 - - - - fix blue ink not piercing armor - tooltips for modifiers cards should be sticky now | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 6 Sep 2026new | Sun | 20:54 | No patch notes · unannounced build | 25156708 | prerelease | 2 | — |
| 4 Sep 2026 | Fri | 01:12 | No patch notes · unannounced build | 25114194 | prerelease | 2 | — |
| 3 Sep 2026 | Thu | 17:37 | alpha0.0.35.1 | 25091026 | public | 2 | — |
| 2 Sep 2026 | Wed | 23:40 | alpha0.0.35.1 | 25091026 | prerelease | 2 | — |