GODBOX
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Dev Log #20 - MISSIONS & MISSION PROVIDERS If you've kept up with these Dev Logs, you'll know the Tartarus build revealed some issues with moment to moment gameplay. Players would simply spend a good while optimizing their code, and then sitting back watching the simulation run in five time speed for the rest of the playtest. The first step in rectifying this was adding a cost to blocks, meaning that players would have to revisit code e… | — | |
| In-game event | Dev Log #19 - UNIVERSAL PAUSE SYSTEM AND NOTIFICATIONS In the previous couple of weeks, I have been reworking the way players have access to blocks. Now, players will need to purchase blocks, giving them some smaller goals to work towards, as well as a different level of strategy to interact with (like which block to buy, and when). They can also trade access to blocks with different deities, gaining Affinity with these deities by giving away acces… | — | |
| In-game event | WATCH NOW! Dev Log #18 | — | |
| In-game event | Dev Log #17 - LIFE & DEATH This week I completed a significant milestone: build Tartarus (named by Discord community member Lord Void). This build was a long time coming. Its main purpose is to test out the feasibility of the "rival deities" concept as a core game mechanic. Both the idea of competing with rivals for unlocks in a shared tech tree and the idea of competitive counter-programming are novel, and therefore ris… | — | |
| In-game event | Dev Log #16 - THE ART OF OVERSCOPING As a developer, I have seen conventional wisdom swing back and forth between "make small games", and "make big games". This framing of scope as size has never been useful to me. What has helped me in the past as an artist is to think about scope in terms of ambition. The useful question is: what feels just out of reach? What will certainly be very hard to accomplish, and what I might fail at? A… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.