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GODBOXNewsWATCH NOW! Dev Log #18
In-game event

WATCH NOW! Dev Log #18

GODBOX · published 5 Jun 2026, 19:22 UTC

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In-game event24 Jul 2026Dev Log #23 - AFFINTY AND BOONS EXPANDEDThe Affinity system was created as a way to solve an issue found with early GODBOX playtests. After spending some time optimizing their unit's code, players would often sit and watch the simulation run at five-time speed. There was not enough moment-to-moment gameplay, and players didn't feel incentivized to adapt their code. As a part of the solution, I introduced a system wherein rival deitie…In-game event17 Jul 2026Dev Log #22 - HOW MANY FOLK DOES IT TAKE TO BREAK GODBOX?HOW MANY FOLK DOES IT TAKE TO BREAK THE GODBOX MOVEMENT SYSTEM? This week I took some time to fix the previously very buggy movement system! Check out this short showing me stress testing the new and improved system. (Apologies. Steam doesn't let me insert youtube shorts. Grrr) Devlog Short -> Join our Discord →In-game event10 Jul 2026Dev Log #21 - BLUEPRINT VARIANTS AND ANIMATIONJoin our Discord →