Skills & Raids
Playing now
0+0 vs. yesterday
—of peak
All-time peak
010 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
010 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Minor Hotfix v1.3.2 fixed an issue with selecting characters after a run in emberwatch | — | |
| Game update | Hotfix v1.3.1 Fixed a minor bug with retreat during combat. | — | |
| In-game event | Big Skill Rework Update Hey everyone, here is a big update. The goal of these changes is to slow down combat so it allows players to think about skill synergies and strategy a little more and reduce the skill spamming issues. Here are the changes These skills' cooldowns has been increased to 10 seconds: · Fury strike, Gods Blessings, Rupture, Shield Burst, Spear Thrust, Venom Execute, Toxic Shield, Spreading Plague, S… | — | |
| Game update | Balance changes and more Hey everyone, here are the changes in this update Changes · Tunder Strike now deals more damage. · Based auto-attack damage of the Eternal Dunes' enemies is increased · The auto-attack indicator is now smaller · Your first encounter after the tutorial should only contain tier 1 and tier 2 encounters, not tier 3. · After coming back from the tutorial, the crafting tab will open automatically · I… | — | |
| Game update | Minor fix The crafting tutorial was not working correctly, it should work now More changes are coming! | — | |
| Game update | Quality of Life Improvements and more Hey everyone here are the changes for today: · Increased base Stash inventory size · New Crafting Tutorial Tooltip · Increase the drop quantity of Core Threads · by using Retreat you now lose your backpack and safe pocket, not your skills & Equipment I'm still planning to support the game and continue improving it. If you have ideas, join my Discord | — | |
| Game update | Removed information on the tutorial Hey, I removed a bunch of tutorial tooltips at the beginning and left only the important ones. Eddie H.H | — | |
| Game update | Fewer encounters and increased max stack sizes Changes · Now there is a chance that the combat encounter node will not appear and instead discovery nodes will, slowing down the rate of encounter a bit. · I also increased the max stack sizes of all the items to 15 and modifiers to 5 Thanks for playing! Eddie H.H | — | |
| Game update | Balance Changes Hey everyone, I wanted to update the game to make the experience a little more enjoyable. There are still more things that I want to change, but I will work hard on that tomorrow. Here are the changes for today. The idea of these changes is to make the game a little more challenging to force players to use skills and strategy a little more. Changes · Increased the base damage of poison. · Ruptu… | — | |
| Game update | Boss critical bug fixed Fixed a critical bug that prevented the boss from spawning. More bug fixes and balance adjustments are coming later today, but I wanted to get this critical fix out as quickly as possible. Thanks everyone for playing the game! | — | |
| Community | Skills & Raids Reached 10k+ Wishlists! Thank you so much! Wow, that's a lot of people. 10k wishlists is an amazing milestone that I thought I wouldn't reach. I want to thank everyone who has supported the game this far. I'm really excited about the release of the game on July 27th, 2026. Mark your calendar! I've been working hard on the game, making it the best I possibly can. Join the Discord (wow, what's that pillow-shaped link? A… | — | |
| News | Skills & Raids Demo v1.4.8.1 Hey everyone! I've been working hard to improve the game as much as possible. Here are some of the changes, fixes, and improvements I've made. Game Feel and Visual Improvements · Added a visual indicator to the modifier button in the Crafting tab. · Added new Sort Inventory and Transfer to Stash buttons to the Stash tab. · Renamed Fading Core Skills to Free Skills . · Improved enemy loot feedba… | — | |
| News | Demo Updated to v1.4.2 Hey! I fixed a ton of bugs ahead of Steam Next Fest Bugs and Quality of life improvements · Clicking on settings while movement is active should no longer move towards the top right of the screen · Reduce camera movement on combat; some people experience motion sickness · Avatars with Health and Mshard details should now hide when you return to main menu properly · small pop animation to resour… | 23019074 | |
| News | Demo is out now! I just released the demo for Skills & Raids, you can play it now! Join the discord server to talk about the game Discord Server | — | |
| News | Beta Playtest Is Now Closed Hey everyone. I made a short video about how the beta playtest went. TLDR: We gained 1500 wishlists, and we are now at 2700 wishlists, That's huge for me. Thank you so much! I've gathered really good feedback, and I've learned a lot as a game designer :) What is next? Right now I'm working on the demo version for June's next fest and It should be ready really soon! (I'm basically waiting for st… | — | |
| Community | Animations are Coming! After announcing the trailer, the feedback #1 that I receive was that people really wanted to see animations, and they were right! so I decided to work on it. I'm excited to let you all know that the game will have animations! I'm working on a new trailer right now! | — | |
| Community | Save Your Spot For Early Playtest! I just created a discord server to talk about the game and share game development insights. You can join here. - I will pick some people for an early playtest from there You can also join my newsletter here. I won't spam your email subscribepage.io/Scf7a7 | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.