Skills & Raids
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
114 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
114 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Minor Hotfix v1.3.2 fixed an issue with selecting characters after a run in emberwatch | — | |
| Game update | Hotfix v1.3.1 Fixed a minor bug with retreat during combat. | — | |
| Game update | Balance changes and more Hey everyone, here are the changes in this update Changes · Tunder Strike now deals more damage. · Based auto-attack damage of the Eternal Dunes' enemies is increased · The auto-attack indicator is now smaller · Your first encounter after the tutorial should only contain tier 1 and tier 2 encounters, not tier 3. · After coming back from the tutorial, the crafting tab will open automatically · I… | — | |
| Game update | Minor fix The crafting tutorial was not working correctly, it should work now More changes are coming! | — | |
| Game update | Quality of Life Improvements and more Hey everyone here are the changes for today: · Increased base Stash inventory size · New Crafting Tutorial Tooltip · Increase the drop quantity of Core Threads · by using Retreat you now lose your backpack and safe pocket, not your skills & Equipment I'm still planning to support the game and continue improving it. If you have ideas, join my Discord | — | |
| Game update | Removed information on the tutorial Hey, I removed a bunch of tutorial tooltips at the beginning and left only the important ones. Eddie H.H | — | |
| Game update | Fewer encounters and increased max stack sizes Changes · Now there is a chance that the combat encounter node will not appear and instead discovery nodes will, slowing down the rate of encounter a bit. · I also increased the max stack sizes of all the items to 15 and modifiers to 5 Thanks for playing! Eddie H.H | — | |
| Game update | Balance Changes Hey everyone, I wanted to update the game to make the experience a little more enjoyable. There are still more things that I want to change, but I will work hard on that tomorrow. Here are the changes for today. The idea of these changes is to make the game a little more challenging to force players to use skills and strategy a little more. Changes · Increased the base damage of poison. · Ruptu… | — | |
| Game update | Boss critical bug fixed Fixed a critical bug that prevented the boss from spawning. More bug fixes and balance adjustments are coming later today, but I wanted to get this critical fix out as quickly as possible. Thanks everyone for playing the game! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.