Inferius Playtest
Last seen
0Sampled 56 minutes ago · not a live figure
—of peak
All-time peak
38 Sep 2026
Last seen
0Sampled 56 minutes ago · not a live figure
All-time peak
38 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | INFERIUS Playtest v0.1.6 Changelog Fixed ESC issues with not pausing or stealing input · Allowing bonfires to refill light bar · Fixed selected card from chest not being chosen · Fixed elevators retriggering · Fixed C not inputting to crouch · Fix sanity draining during reloading · Fixed issue with being able to fill bridge with souls · Fixed issue with NPC not passing the turn · Moved checkpoints to bonfires/chest · Made End of… | — | |
| Game update | INFERIUS Playtest v0.1.5 Changelog Added WIP temp card game tutorial · Restoring save/load game · Fixed some placements of checkpoints · Updated the saving game text · Fixed bug where Abyss assets would not load · Significantly reduced time of menus being created · Added "Exit to Title Screen" dialogue · Hiding prompts when not in sight · Added more in-game dialogue | — | |
| Game update | INFERIUS Playtest v0.1.4 Changelog Thank you to all the feedback and bugs reported in Discord and using the in-game bug report tool! · Fixed bug allowing you to interact with the card table as it descends · Fixed right click during attacks causing camera positioning errors · Fixed infinite light glitch after being attacked · Stopped light and sanity drain during chest interactions · Selecting a reward card now notifies correctly… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.