Time (UTC)SourceWhat changedAddedEditedRemovedReference
5 Aug 2026
NewsOfficial Spanish, Turkish, and Italian Support Update———24577608
Game update · published 5 Aug 2026, 17:43:07 UTC
Official Spanish, Turkish, and Italian Support Update
Official Spanish, Turkish, and Italian Support Update Hello everyone. With this update, Integrity now officially supports Spanish, Turkish, and Italian. I would like to sincerely thank Taima Translations and all the localizers who worked on each language. Localization Credits Taima Translations Italian Localization: Lucinda Spanish Localization: Brian Diaz, Francisco Valbuena, Franklin Valbuena…
In-game event · published 29 Jul 2026, 03:04:42 UTC
Combat Visibility Improvements Update
Combat Visibility Improvements This update improves the visibility system and its visual presentation, making combat situations easier to understand. Combat Visibility Improvements · · At the start of a turn, vision from a unit’s previous position remains in a darkened form, allowing you to continue viewing previously revealed terrain. · · This remembered vision lasts for 1 turn by default. · I…
NewsAmbush System and Combat Quality-of-Life Update———24391407
Major update · published 25 Jul 2026, 08:37:48 UTC
Ambush System and Combat Quality-of-Life Update
Ambush System and Combat Quality-of-Life Update This update introduces the new Ambush combat system, along with real-time control guides, skill upgrades that add new status effects, and early-stage balance adjustments. 1. Ambush System Added A new combat system called Ambush has been added. At the start of a turn, units that have not been detected by the enemy enter the Ambush state, gaining a…
NewsAmbush System Added to the Test Version———Steam news
Steam news · published 17 Jul 2026, 13:31:18 UTC
Ambush System Added to the Test Version
Ambush System Added to the Test Version The Ambush system has been added to the test version. This version first adds the basic Ambush system and its tutorial UI. Ambush-related upgrades are not included yet, and will be added later after more testing and feedback. Ambush is applied to units that are not detected by the opposing side at the start of a turn. When a unit enters Ambush, it gains a…
NewsEasy Difficulty and Russian Language Support Update———24199109
Game update · published 14 Jul 2026, 06:49:25 UTC
Easy Difficulty and Russian Language Support Update
Easy Difficulty and Russian Language Support Update 1. Easy Difficulty Added An Easy difficulty option has been added to help new players become familiar with the game. This difficulty provides various assistance effects during the early stages of the game and is recommended for first-time players. 2. Official Russian Language Support The game now officially supports Russian. Special thanks to…
NewsCombat Information UI & Mouse Controls Update———24144571
In-game event · published 10 Jul 2026, 10:40:39 UTC
Combat Information UI & Mouse Controls Update
Combat Information UI & Mouse Controls Update This update improves the UI so that important combat information is easier to check and adds new controls that allow the game to be played entirely with a mouse. 1. Stat Display UI Added You can now view a unit’s main stats through a separate UI panel. Hovering over a stat icon displays a description of that stat, along with the skills and effects c…
Beta Test Branch Available A beta test branch has been added. You can try some upcoming features before they are applied to the default version. Current beta features include: · Mouse movement · Stat display UI · Enemy information display · Free camera rotation · Camera zoom To access the beta version, open the game’s Properties in your Steam Library, go to Betas , then select betatest from the…
NewsIntegrity Has Officially Launched!———Steam news
Steam news · published 28 Jun 2026, 17:15:39 UTC
Integrity Has Officially Launched!
Integrity has officially launched on Steam! Thank you so much to everyone who played the demo before launch, shared feedback, and supported the game. Your feedback helped improve the game in a better direction. I will continue improving the game after release. There are still many systems and content I want to add, and I will gradually prepare and share future update plans and a roadmap. I will…
NewsFinal Pre-Release Update: Movement Rework———23927629
Major update · published 26 Jun 2026, 08:29:37 UTC
Final Pre-Release Update: Movement Rework
Hello! We have made one final major system change before release. This update includes a movement system rework , difficulty additions , quality-of-life improvements , balance adjustments , and several important bug fixes. The previous movement system created tactical tension, but it also made players overly cautious. If you moved incorrectly, you could easily lose the chance to use the skill y…
News[Update Notice] Gamepad Controls, Options, and Fixes———23420884
In-game event · published 26 May 2026, 21:08:13 UTC
[Update Notice] Gamepad Controls, Options, and Fixes
1. Gamepad Control Improvements Improved Gamepad Controls for the Settings Menu The settings menu has been improved to make it easier to navigate and use with a gamepad. Improved Gamepad Controls for In-Game Combat UI The in-game combat UI has been adjusted so that it can be controlled more conveniently with a gamepad. 2. Bug Fixes Improved Real-Time Map Generation Stability Improved the stabil…
News[Update] Combat Rules, Skill Info, and Route Guidance Improvements———23325950
In-game event · published 20 May 2026, 09:46:57 UTC
[Update] Combat Rules, Skill Info, and Route Guidance Improvements
1. Combat Balance and Rule Changes Movement Skill Restriction While Bound Units affected by Bound can no longer use movement skills. Fortitude Status Change The previous Knockback Immunity status has been renamed to Fortitude . Fortitude now blocks not only knockback, but also forced position changes such as position swapping. Shaman Position-Swap Healing Skill Adjustment The Shaman’s position-…
News[Update Notice] Combat Visibility, Camera Controls, Sound, and Bug Fixes———23140099
In-game event · published 8 May 2026, 04:04:46 UTC
[Update Notice] Combat Visibility, Camera Controls, Sound, and Bug Fixes
This update focuses on improving combat clarity, exploration feedback, camera controls, and overall game feel. Several skill descriptions and tutorials have also been improved, along with various bug fixes that affected the flow of combat. 1. Combat Improvements Added Enemy Position Preview Before Combat Starts Before combat begins, the game now briefly shows the approximate positions of enemie…
News[Update Notice] Gamepad Support and Convenience Improvements Update———22923951
In-game event · published 23 Apr 2026, 13:51:45 UTC
[Update Notice] Gamepad Support and Convenience Improvements Update
Update Details This update includes early progression adjustments , expanded gamepad support , convenience improvements , camera improvements , enemy AI improvements , and sound improvements . 1. Early Progression and Difficulty Adjustment To better adjust the early-game difficulty, the stage structure has been updated. The original Stage 1 has been split into Stage 1 and Stage 2 , and as a res…
News[Update Notice] Control Improvements and Gamepad Beta Support———22744518
In-game event · published 11 Apr 2026, 15:04:54 UTC
[Update Notice] Control Improvements and Gamepad Beta Support
1. Convenience Improvements Added target wall indicators for projectile / wall-destruction skills When using projectile skills or wall-destruction skills, indicators have been added in-game to show which wall is blocking the path or which wall will actually be destroyed. Removed delay after skill use The unnecessary delay that occurred after using skills has been removed to improve the overall…
News[Update Notice] Convenience Improvements and Bug Fix Patch———22654995
In-game event · published 5 Apr 2026, 12:49:10 UTC
[Update Notice] Convenience Improvements and Bug Fix Patch
Hello, Integrity players. Based on the feedback many of you have shared, we have released a patch focused on improving overall gameplay convenience and usability. This update includes the following changes: · Added camera rotation · Added fall point indicators · Improved targeting usability · Various UI convenience improvements and bug fixes 1. Added Camera Rotation Many players mentioned that…