RigidGems Museum
Playing now
1+0 vs. yesterday
33%of peak
All-time peak
313 Sep 2026
Playing now
1+0 vs. yesterday
All-time peak
313 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch 1.3.1 – Launch Fix for Non-DXR Systems This update fixes an issue where the game could fail to launch on systems that do not support DXR. Main changes · Fixed an issue where the game could not launch on non-DXR systems · Improved launch handling for environments without hardware ray tracing support This update allows the game to start correctly on PC environments that do not support DXR. | — | |
| Game update | Patch 1.3.0 – Museum Expansion Update This update expands the gallery system, making it possible to build much larger gemstone museum spaces. With new display cases, museum-oriented presets, and additional shop items, players can now create more complete and large-scale exhibition layouts. Main changes · Expanded the size of the extended gallery, allowing players to build larger Museum spaces · Added several new display items, incl… | — | |
| Game update | Patch 1.2.2 – Ammolite Update and Collection System Fixes This update adds Ammolite as a new mineral. It also updates the collection unlock process in preparation for future mineral additions and fixes an issue that could cause a crash when collecting certain minerals. Main changes · Added Ammolite as a new mineral · Ammolite can be purchased as an item, and it can also be mined and cut · Updated the collection unlock process · With the addition of Am… | — | |
| Game update | Patch 1.2.1 – Auto Fit System and Collection Fixes This update fixes issues related to the Auto Fit System and the collection feature. Main changes · Fixed an issue where the Auto Fit System could fail to work correctly · Fixed issues related to the collection feature This update improves the reliability of the Auto Fit System during cutting and the stability of collection-related behavior. | — | |
| Game update | Patch 1.2.0 – Code Signing, Windows Compatibility, and Shop Update This update introduces code signing for improved Windows compatibility, along with a new Shop feature, expanded gallery management options, and several usability improvements. Main changes · Added code signing to improve compatibility on Windows systems · Added a new Shop feature · Added new items and glass display cases · Changed Settings / Shop / Help to icon-based buttons · Added an overlay… | — | |
| Game update | Patch 1.1.4 – Temporary Compatibility Update for Windows Smart App Control This update provides a temporary compatibility adjustment for an issue where the game could be blocked from launching by Windows Smart App Control on some Windows 11 systems. Main changes · Temporarily adjusted the distribution structure to reduce launch blocking under Windows Smart App Control · Revised part of the runtime packaging with launch compatibility as the priority · Cleaned up shippe… | — | |
| Game update | Patch 1.1.3 – UI Fixes, Collection Adjustments, and Text Improvements This update focuses on UI fixes, collection and loose gem display adjustments, and improvements to various in-game text expressions. Main changes · Fixed a possible issue where the initial loose gem could retain an old index after being moved to the top following Auto Cut · Added a Ctrl+Z explanation to the gallery documentation · Fixed an issue in the quest scene where the top scene-selection… | — | |
| Game update | Patch 1.1.2 – Gallery Edit Mode and Precision Placement Update This update significantly expands the gallery system, making placement, viewing, and management more flexible and precise. Main changes · Added Edit Mode to the gallery · Environment maps and floor materials can now be changed · Added post-effect adjustment features · Implemented a UI in Edit Mode for more precise object manipulation · Added the ability to assign names to loose gems · Added a l… | — | |
| Game update | Patch 1.1.1 – Auto Fit System and Cut Workflow Improvements This update introduces the new Auto Fit System, along with several usability improvements and bug fixes related to cutting, UI interaction, and gem purchasing. Main changes · Added the new Auto Fit System for the cut scene · The Auto Fit System automatically calculates the orientation and scale that maximize the cut shape inside the rough stone · This function can instantly set up the cut for 5… | — | |
| Game update | Patch 1.1.0 – Major UI Overhaul and Usability Improvements This update delivers a major overhaul of the UI system, with a strong focus on readability, usability, and overall visual clarity. Many players enjoyed the graphics and gemstone rendering, but the previous UI was often difficult to use. This update is aimed at making the core experience much smoother and easier to understand. Main changes · Completely refreshed the overall UI design · Improved… | — | |
| Game update | Patch 1.0.5 – Cut Scene Workflow Improvements, Inventory Display Updates, and Pu This update improves cut scene workflow, adds clearer inventory information, and fixes several purchasing and input-related issues. Main changes · Added a confirmation prompt when pressing ESC · Added a (New) indicator when purchasing a loose gem if it unlocks a cut that has not been obtained yet · Fixed an issue where rough stone purchases on the world map could exceed the inventory limit · Ad… | — | |
| Game update | Patch 1.0.4 – Cut Scene Stability, Cut Sorting Improvement, and Marble Texture U Patch 1.0.4 – Cut Scene Stability, Cut Sorting Improvement, and Marble Texture Update This update focuses on cut scene stability, cut list usability, and a visual improvement to marble textures. Main changes · Fixed a crash that could occur when double-clicking in the cut scene · Updated cut sorting behavior so the cut list is no longer sorted only by name · Cuts that have already been used are… | — | |
| Game update | Patch 1.0.3 – In-Game Benchmark Display and Help Manual Update This update expands the benchmark functionality and improves external documentation. Main changes · Added a real-time in-game benchmark display · You can now check GPU name, resolution, FPS, trace/Sec, and rays/pixel during normal gameplay · The in-game benchmark display can be toggled using the “i” button next to the “?” button in the top-right corner · While this display is enabled, V-Sync is… | — | |
| Game update | Patch 1.0.2 – Autosave, Cut Scene Improvements, and UI Updates This update adds several usability improvements across the game, with a focus on save flow, cut scene support, inventory visibility, and general polish. Changes included in this patch: · Added a minimize button for UI panels · Added an inventory capacity/status display in the rough stone mining scene · Added an error distance display when clicking minerals during mining · Revised and improved S… | — | |
| Game update | Legendary Chrysoberyl Spawn Fix Fixed an issue where the Legendary Chrysoberyl could not appear properly because of an incorrect spawn-rate value. The gem now spawns correctly. | — | |
| Game update | Patch 1.0.1 – Major Improvements to Cut Controls, UI, and Localization This update delivers a broad set of usability and quality improvements, with a strong focus on cut controls, UI polish, camera handling, and localization. Changes included in this patch: · Completely reworked the cut controls for a more intuitive and responsive experience · Improved the cut UI for better clarity and ease of use · Added options to align the cut view parallel to the X, Y, and Z p… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.