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RigidGems MuseumEventsPatch 1.0.3 – In-Game Benchmark Display and Help Manual Update
Game update

Patch 1.0.3 – In-Game Benchmark Display and Help Manual Update

RigidGems Museum · published 12 Apr 2026, 11:21 UTC

All eventsPlayers around this dateRead on Steam

This update expands the benchmark functionality and improves external documentation.

Main changes

  • Added a real-time in-game benchmark display
  • You can now check GPU name, resolution, FPS, trace/Sec, and rays/pixel during normal gameplay
  • The in-game benchmark display can be toggled using the “i” button next to the “?” button in the top-right corner
  • While this display is enabled, V-Sync is disabled and the game runs without wait limiting
  • Added external help/manual documents for supported languages
  • Expanded benchmark explanations, including how to interpret rays/pixel
  • Added practical verification examples such as:
  • floor view: about 2 rays/pixel
  • quartz close-up: about 4 rays/pixel
  • diamond close-up: about 10 rays/pixel
  • Added reference benchmark results for several GPUs to the manual

This means RigidGems Museum now supports not only a fixed benchmark mode, but also real-time benchmark inspection inside normal gameplay, allowing you to observe ray-tracing workload under your own preferred camera angles and scene conditions.

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RigidGems MuseumGame update11 Sep 2026Patch 1.4.0 – Full UI Renewal and Cutting System UpdateThis update brings a full renewal of the game UI, with major improvements to screen layouts, usability, and information display. The cutting system has also been expanded with the new “Timing Cut” mode, while the previous cutting method has been improved as “Precision Cut.” 【Full UI Renewal】 Screen layouts, usability, and information display have been significantly improved throughout the game.…RigidGems MuseumGame update1 Aug 2026Patch 1.3.3 – Expanded Cut Selection and Usability ImprovementsThis update expands the number of cuts available in the cutting scene and includes several improvements to UI display, font rendering, mining scenes, rasterized rendering, localization, and overall usability. Main changes · Improved cut calculation precision, increasing the number of selectable cuts in the cutting scene from 468 to 511 · Added popup text descriptions for the top-right icons · F…RigidGems MuseumGame update16 Jun 2026Patch 1.3.2 – Benchmark Mode and Quest Cut Selection FixesThis update fixes an issue with Benchmark Mode on certain systems, as well as a problem related to selecting cuts required by quests. Main changes · Fixed an issue where Benchmark Mode did not work correctly on certain systems · Fixed an issue where some cuts required by quests could not be selected in the cutting scene This update improves the stability of Benchmark Mode and ensures that quest…