Roguefort
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Roguefort Demo Patch Notes - 0.5.12 Hey Rogueforters, Another day, another lil patch for the demo. I'll be a little more dot point-y with this one, as this is the format I'll likely adopt for smaller patches as we head into the next couple months leading up to the full game release. Just as there'll be so many on the way :-) · Build menu rework — The persistent build strip is gone. Building is now a pill in the panel-tab row that… | — | |
| Game update | Roguefort 0.5.11 Hello again Roguefort enjoyers, This patch covers both 0.5.10 and 0.5.11 together, as I kept fixing and adding stuff so quickly. So, that's why there's weird jumps in version numbers. Roguefort Demo 0.5.11 brings a new boss, a new endgame dungeon, a tool harvesting system, a stack of Steam Deck polish, and a fairly long list of fixes. The Hearthwyrm The demo now has a proper dragon. Find The He… | — | |
| Game update | Roguefort 0.5.4 - hotfix patch and new sprite art Hey all, This is a patch that - all going well - resolves launch issues for players on Linux. The game hopefully launches properly on Linux via Steam, including Arch and EndeavourOS, resolving the long-standing silent hang on startup. Thanks for your patience, and to everyone who reported it (especially Yrebrac and sanskritguy on Discord). Some other fixes: Fishing fixes · The reel mini-game no… | — | |
| Game update | Roguefort v0.5.1 Hi everyone, This is a quick patch for two regressions that snuck into v0.5.0 - both of which made it to the live build because they only surface on saves that were created or migrated under the new resource economy, which my own dev save predated. Apologies to everyone who hit either of these ones, and thank you especially to Merlin the Questioner and Elfie the Explorer on Discord who reported… | — | |
| Game update | Roguefort v0.4.7 Hey everyone! I have an exciting announcement to make today, which is that the demo will now feature the cheese cave system , which is the first phase of a much larger Rind Wars simulation layer - caves becoming contested territory, prize cheeses flowing along supply chains, and a hidden mycelial network tying the continent together. Oh no, spoilers! I said too much already. When you boot up th… | — | |
| Game update | Roguefort Demo v0.4.5 Hi everyone, I'm delighted that so many people are enjoying the demo - I appreciate all your comments and suggestions, so please keep them coming! Thanks also for all the folks - especially the amazing playtester community on Discord - who have taken the time to share bug reports and requests. Today I am announcing a hotfix patch that hopefully smooths out some issues that have arisen since the… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.